feat(firewall): implement firewall blocklist feature with client management and policy rules
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Introduced a comprehensive firewall blocklist feature, allowing for the management of firewall clients and their associated rules. This includes endpoints for enrolling clients, listing clients and rules, and reporting apply statuses. Enhanced the API to support firewall operations, including the ability to handle block/accept policies. Updated the documentation to reflect these changes and added necessary components in the web UI for better user interaction.

Additionally, modified the agent server to support firewall failover and integrated firewall functionality into the existing architecture.
This commit is contained in:
Denozordec
2026-07-08 16:37:27 +07:00
parent 276194a9d0
commit 7a3eae98b1
36 changed files with 4581 additions and 174 deletions
+127
View File
@@ -0,0 +1,127 @@
// Package firewall evaluates block/accept policy rules into CIDR blocklists.
package firewall
import (
"crypto/sha256"
"encoding/hex"
"sort"
"strconv"
"strings"
)
// Rule is one ordered firewall policy rule for evaluation.
type Rule struct {
ClientID *string
Priority int
Action string // "block" | "accept"
CommunityID *string
}
// Evaluate returns a deduplicated flat CIDR list to block in the kernel.
// communityPrefixes maps community ID to prefixes; key "" holds prefixes without community.
// Default when no rule matches: accept (do not block).
func Evaluate(clientID string, rules []Rule, communityPrefixes map[string][]string) []string {
ordered := mergeRules(clientID, rules)
if len(communityPrefixes) == 0 {
return nil
}
keys := make([]string, 0, len(communityPrefixes))
for k := range communityPrefixes {
keys = append(keys, k)
}
sort.Strings(keys)
var out []string
seen := make(map[string]struct{})
for _, commKey := range keys {
if !shouldBlockCommunity(commKey, ordered) {
continue
}
for _, p := range communityPrefixes[commKey] {
p = strings.TrimSpace(p)
if p == "" {
continue
}
if _, ok := seen[p]; ok {
continue
}
seen[p] = struct{}{}
out = append(out, p)
}
}
return out
}
func mergeRules(clientID string, rules []Rule) []Rule {
var clientRules, tenantRules []Rule
for _, r := range rules {
if r.ClientID != nil && strings.TrimSpace(*r.ClientID) == clientID {
clientRules = append(clientRules, r)
continue
}
if r.ClientID == nil {
tenantRules = append(tenantRules, r)
}
}
sort.Slice(clientRules, func(i, j int) bool { return clientRules[i].Priority < clientRules[j].Priority })
sort.Slice(tenantRules, func(i, j int) bool { return tenantRules[i].Priority < tenantRules[j].Priority })
out := make([]Rule, 0, len(clientRules)+len(tenantRules))
out = append(out, clientRules...)
out = append(out, tenantRules...)
return out
}
func shouldBlockCommunity(communityKey string, ordered []Rule) bool {
for _, r := range ordered {
if r.CommunityID == nil || strings.TrimSpace(*r.CommunityID) == communityKey {
return strings.EqualFold(strings.TrimSpace(r.Action), "block")
}
}
return false
}
// RulesVersionHash returns a stable fingerprint of rules for cache headers.
func RulesVersionHash(rules []Rule) string {
if len(rules) == 0 {
return "sha256:empty"
}
cp := append([]Rule(nil), rules...)
sort.Slice(cp, func(i, j int) bool {
a, b := cp[i], cp[j]
ac, bc := "", ""
if a.ClientID != nil {
ac = *a.ClientID
}
if b.ClientID != nil {
bc = *b.ClientID
}
if ac != bc {
return ac < bc
}
if a.Priority != b.Priority {
return a.Priority < b.Priority
}
return a.Action < b.Action
})
var b strings.Builder
for _, r := range cp {
cid := "*"
if r.CommunityID != nil {
cid = *r.CommunityID
}
cl := "tenant"
if r.ClientID != nil {
cl = *r.ClientID
}
b.WriteString(cl)
b.WriteByte('|')
b.WriteString(r.Action)
b.WriteByte('|')
b.WriteString(cid)
b.WriteByte('|')
b.WriteString(strconv.Itoa(r.Priority))
b.WriteByte(';')
}
sum := sha256.Sum256([]byte(b.String()))
return "sha256:" + hex.EncodeToString(sum[:])
}