feat: refactor components to enhance UI consistency and functionality
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Updated multiple components to improve user interface consistency by replacing traditional badge implementations with the new CategoryBadge and DataGridPrimaryCell components. Enhanced the StatusBadge component to support additional status variants and integrated it across various grids, including AccessApiKeysGrid, DashboardRecentJobsGrid, and OperationsJobsGrid. This refactor streamlines the presentation of data and improves the overall user experience across the application.
This commit is contained in:
Denozordec
2026-07-09 13:21:09 +07:00
parent 642db1a83a
commit d0bd4d661d
21 changed files with 302 additions and 187 deletions
+60 -24
View File
@@ -1,35 +1,71 @@
import type { ComponentProps } from 'react'
import { cn } from '@evobgp/ui/lib/utils'
import { Badge } from '@/components/reui/badge'
type BadgeVariant = NonNullable<ComponentProps<typeof Badge>['variant']>
const STATUS_VARIANT: Record<string, BadgeVariant> = {
active: 'success',
ok: 'success',
paid: 'success',
established: 'success',
succeeded: 'success',
healthy: 'success',
paused: 'secondary',
disabled: 'secondary',
active: 'success-light',
ok: 'success-light',
paid: 'success-light',
established: 'success-light',
succeeded: 'success-light',
healthy: 'success-light',
approved: 'success-light',
accept: 'success-light',
paused: 'invert-light',
disabled: 'invert-light',
archived: 'outline',
error: 'destructive',
failed: 'destructive',
running: 'info',
queued: 'info',
overdue: 'warning',
stale: 'warning',
warning: 'warning',
mismatch: 'warning',
pending: 'warning',
approved: 'success',
revoked: 'destructive',
block: 'destructive',
accept: 'success',
error: 'destructive-light',
failed: 'destructive-light',
revoked: 'destructive-light',
block: 'destructive-light',
cancelled: 'destructive-light',
running: 'info-light',
queued: 'info-light',
overdue: 'warning-light',
stale: 'warning-light',
warning: 'warning-light',
mismatch: 'warning-light',
pending: 'warning-light',
}
export function StatusBadge({ status, label }: { status: string; label?: string }) {
const variant = STATUS_VARIANT[status.toLowerCase()] ?? 'outline'
return <Badge variant={variant}>{label ?? status}</Badge>
const DOT_COLOR: Record<string, string> = {
'success-light': 'bg-success',
'info-light': 'bg-info',
'warning-light': 'bg-warning',
'destructive-light': 'bg-destructive',
'invert-light': 'bg-muted-foreground',
outline: 'bg-muted-foreground',
}
export function jobStatusVariant(status: string): BadgeVariant {
return STATUS_VARIANT[status.toLowerCase()] ?? 'outline'
}
export function StatusBadge({
status,
label,
hint,
className,
}: {
status: string
label?: string
hint?: string
className?: string
}) {
const variant = jobStatusVariant(status)
const dotColor = DOT_COLOR[variant] ?? 'bg-muted-foreground'
return (
<div className={cn('flex flex-col gap-0.5', className)}>
<Badge variant={variant} size="sm" radius="full" className="gap-1.5">
<span className={cn('size-1.5 shrink-0 rounded-full', dotColor)} aria-hidden />
{label ?? status}
</Badge>
{hint ? <span className="text-xs text-muted-foreground">{hint}</span> : null}
</div>
)
}