Moved data structures to new collections subfolder
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/*
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* Copyright (C) 2007-2011 Tobias Brunner
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* Copyright (C) 2005-2008 Martin Willi
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* Copyright (C) 2005 Jan Hutter
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* Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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/**
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* @defgroup linked_list linked_list
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* @{ @ingroup collections
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*/
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#ifndef LINKED_LIST_H_
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#define LINKED_LIST_H_
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typedef struct linked_list_t linked_list_t;
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#include <collections/enumerator.h>
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/**
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* Method to match elements in a linked list (used in find_* functions)
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*
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* @param item current list item
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* @param ... user supplied data (only pointers, at most 5)
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* @return
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* - TRUE, if the item matched
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* - FALSE, otherwise
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*/
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typedef bool (*linked_list_match_t)(void *item, ...);
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/**
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* Method to be invoked on elements in a linked list (used in invoke_* functions)
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*
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* @param item current list item
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* @param ... user supplied data (only pointers, at most 5)
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*/
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typedef void (*linked_list_invoke_t)(void *item, ...);
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/**
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* Class implementing a double linked list.
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*
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* General purpose linked list. This list is not synchronized.
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*/
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struct linked_list_t {
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/**
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* Gets the count of items in the list.
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*
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* @return number of items in list
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*/
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int (*get_count) (linked_list_t *this);
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/**
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* Create an enumerator over the list.
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*
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* @note The enumerator's position is invalid before the first call
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* to enumerate().
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*
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* @return enumerator over list items
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*/
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enumerator_t* (*create_enumerator)(linked_list_t *this);
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/**
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* Resets the enumerator's current position to the beginning of the list.
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*
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* @param enumerator enumerator to reset
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*/
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void (*reset_enumerator)(linked_list_t *this, enumerator_t *enumerator);
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/**
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* Checks if there are more elements following after the enumerator's
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* current position.
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*
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* @param enumerator enumerator to check
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*/
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bool (*has_more)(linked_list_t *this, enumerator_t *enumerator);
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/**
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* Inserts a new item at the beginning of the list.
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*
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* @param item item value to insert in list
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*/
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void (*insert_first) (linked_list_t *this, void *item);
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/**
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* Removes the first item in the list and returns its value.
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*
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* @param item returned value of first item, or NULL
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* @return SUCCESS, or NOT_FOUND if list is empty
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*/
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status_t (*remove_first) (linked_list_t *this, void **item);
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/**
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* Inserts a new item before the item the enumerator currently points to.
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*
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* If this method is called before starting the enumeration the item is
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* inserted first. If it is called after all items have been enumerated
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* the item is inserted last. This is helpful when inserting items into
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* a sorted list.
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*
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* @note The position of the enumerator is not changed.
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*
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* @param enumerator enumerator with position
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* @param item item value to insert in list
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*/
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void (*insert_before)(linked_list_t *this, enumerator_t *enumerator,
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void *item);
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/**
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* Replaces the item the enumerator currently points to with the given item.
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*
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* @param enumerator enumerator with position
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* @param item item value to replace current item with
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* @return current item or NULL if the enumerator is at an
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* invalid position
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*/
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void *(*replace)(linked_list_t *this, enumerator_t *enumerator, void *item);
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/**
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* Remove an item from the list where the enumerator points to.
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*
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* @param enumerator enumerator with position
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*/
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void (*remove_at)(linked_list_t *this, enumerator_t *enumerator);
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/**
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* Remove items from the list matching the given item.
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*
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* If a compare function is given, it is called for each item, with the
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* first parameter being the current list item and the second parameter
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* being the supplied item. Return TRUE from the compare function to remove
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* the item, return FALSE to keep it in the list.
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*
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* If compare is NULL, comparison is done by pointers.
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*
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* @param item item to remove/pass to comparator
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* @param compare compare function, or NULL
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* @return number of removed items
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*/
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int (*remove)(linked_list_t *this, void *item, bool (*compare)(void*,void*));
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/**
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* Returns the value of the first list item without removing it.
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*
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* @param item returned value of first item
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* @return SUCCESS, NOT_FOUND if list is empty
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*/
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status_t (*get_first) (linked_list_t *this, void **item);
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/**
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* Inserts a new item at the end of the list.
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*
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* @param item value to insert into list
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*/
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void (*insert_last) (linked_list_t *this, void *item);
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/**
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* Removes the last item in the list and returns its value.
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*
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* @param item returned value of last item, or NULL
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* @return SUCCESS, NOT_FOUND if list is empty
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*/
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status_t (*remove_last) (linked_list_t *this, void **item);
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/**
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* Returns the value of the last list item without removing it.
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*
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* @param item returned value of last item
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* @return SUCCESS, NOT_FOUND if list is empty
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*/
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status_t (*get_last) (linked_list_t *this, void **item);
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/** Find the first matching element in the list.
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*
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* The first object passed to the match function is the current list item,
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* followed by the user supplied data.
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* If the supplied function returns TRUE this function returns SUCCESS, and
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* the current object is returned in the third parameter, otherwise,
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* the next item is checked.
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*
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* If match is NULL, *item and the current object are compared.
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*
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* @warning Only use pointers as user supplied data.
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*
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* @param match comparison function to call on each object, or NULL
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* @param item the list item, if found
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* @param ... user data to supply to match function (limited to 5 arguments)
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* @return SUCCESS if found, NOT_FOUND otherwise
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*/
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status_t (*find_first) (linked_list_t *this, linked_list_match_t match,
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void **item, ...);
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/** Find the last matching element in the list.
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*
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* The first object passed to the match function is the current list item,
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* followed by the user supplied data.
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* If the supplied function returns TRUE this function returns SUCCESS, and
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* the current object is returned in the third parameter, otherwise,
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* the next item is checked.
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*
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* If match is NULL, *item and the current object are compared.
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*
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* @warning Only use pointers as user supplied data.
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*
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* @param match comparison function to call on each object, or NULL
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* @param item the list item, if found
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* @param ... user data to supply to match function (limited to 5 arguments)
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* @return SUCCESS if found, NOT_FOUND otherwise
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*/
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status_t (*find_last) (linked_list_t *this, linked_list_match_t match,
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void **item, ...);
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/**
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* Invoke a method on all of the contained objects.
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*
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* If a linked list contains objects with function pointers,
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* invoke() can call a method on each of the objects. The
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* method is specified by an offset of the function pointer,
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* which can be evalutated at compile time using the offsetof
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* macro, e.g.: list->invoke(list, offsetof(object_t, method));
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*
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* @warning Only use pointers as user supplied data.
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*
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* @param offset offset of the method to invoke on objects
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* @param ... user data to supply to called function (limited to 5 arguments)
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*/
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void (*invoke_offset) (linked_list_t *this, size_t offset, ...);
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/**
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* Invoke a function on all of the contained objects.
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*
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* @warning Only use pointers as user supplied data.
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*
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* @param function offset of the method to invoke on objects
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* @param ... user data to supply to called function (limited to 5 arguments)
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*/
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void (*invoke_function) (linked_list_t *this, linked_list_invoke_t function, ...);
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/**
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* Clones a list and its objects using the objects' clone method.
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*
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* @param offset offset ot the objects clone function
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* @return cloned list
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*/
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linked_list_t *(*clone_offset) (linked_list_t *this, size_t offset);
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/**
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* Clones a list and its objects using a given function.
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*
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* @param function function that clones an object
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* @return cloned list
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*/
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linked_list_t *(*clone_function) (linked_list_t *this, void*(*)(void*));
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/**
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* Destroys a linked_list object.
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*/
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void (*destroy) (linked_list_t *this);
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/**
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* Destroys a list and its objects using the destructor.
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*
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* If a linked list and the contained objects should be destroyed, use
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* destroy_offset. The supplied offset specifies the destructor to
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* call on each object. The offset may be calculated using the offsetof
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* macro, e.g.: list->destroy_offset(list, offsetof(object_t, destroy));
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*
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* @param offset offset of the objects destructor
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*/
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void (*destroy_offset) (linked_list_t *this, size_t offset);
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/**
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* Destroys a list and its contents using a a cleanup function.
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*
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* If a linked list and its contents should get destroyed using a specific
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* cleanup function, use destroy_function. This is useful when the
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* list contains malloc()-ed blocks which should get freed,
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* e.g.: list->destroy_function(list, free);
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*
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* @param function function to call on each object
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*/
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void (*destroy_function) (linked_list_t *this, void (*)(void*));
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};
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/**
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* Creates an empty linked list object.
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*
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* @return linked_list_t object.
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*/
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linked_list_t *linked_list_create(void);
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/**
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* Creates a linked list from an enumerator.
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*
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* @param enumerator enumerator over void*, gets destroyed
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* @return linked_list_t object, containing enumerated values
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*/
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linked_list_t *linked_list_create_from_enumerator(enumerator_t *enumerator);
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/**
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* Creates a linked list from a NULL terminated vararg list of items.
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*
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* @param first first item
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* @param ... subsequent items, terminated by NULL
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* @return linked_list_t object, containing passed items
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*/
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linked_list_t *linked_list_create_with_items(void *first, ...);
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#endif /** LINKED_LIST_H_ @}*/
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