- logger added
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@@ -32,12 +32,12 @@
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typedef struct prime_pool_t prime_pool_t;
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/**
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* @brief Prime generation
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* @brief Prime generation thread.
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*
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* Starts a low-priority thread which will
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* generate generate primes in the background.
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* preallocate primes in the background.
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* This increases responsibility, since prime generation
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* is the most time-comsuming task.
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* is the most time-consuming task.
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*
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* @ingroup threads
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*/
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@@ -53,10 +53,11 @@ struct prime_pool_t {
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int (*get_count) (prime_pool_t *prime_pool, size_t prime_size);
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/**
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* @brief Get a prime for the given size.
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* @brief Get a prime of the given size.
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*
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* If no primes are available, the threads generates one of its own.
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* Prime is allocated and must be freed by caller.
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* Supplied mpz will be initialized to a prime and must be cleared
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* after usage.
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*
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* @param prime_pool_t calling object
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* @return chunk containing the prime
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@@ -64,7 +65,7 @@ struct prime_pool_t {
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void (*get_prime) (prime_pool_t *prime_pool, size_t prime_size, mpz_t *prime);
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/**
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* @brief destroys a prime_pool object.
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* @brief Destroys a prime_pool object.
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*
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* Stopps the prime thread and destroys the pool.
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*
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@@ -75,8 +76,14 @@ struct prime_pool_t {
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/**
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* @brief Creates a prime pool with a thread in it.
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*
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* The specified limit limits the preallocation of primes
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* for a specific prime_size. If limit is zero, no thread
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* will be created, prime computation is done from
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* the get_prime-calling thread.
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*
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* @return prime_pool_t the prime_pool
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* @param generation_limit generation limit to use
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* @return created prime pool
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*
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* @ingroup threads
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*/
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