Centralized thread cancellation in processor_t
This ensures that no threads are active when plugins and the rest of the daemon are unloaded. callback_job_t was simplified a lot in the process as its main functionality is now contained in processor_t. The parent-child relationships were abandoned as these were only needed to simplify job cancellation.
This commit is contained in:
@@ -51,42 +51,9 @@ struct private_callback_job_t {
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callback_job_cleanup_t cleanup;
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/**
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* thread of the job, if running
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* cancel function
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*/
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thread_t *thread;
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/**
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* mutex to access private job data
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*/
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mutex_t *mutex;
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/**
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* list of associated child jobs
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*/
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linked_list_t *children;
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/**
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* parent of this job, or NULL
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*/
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private_callback_job_t *parent;
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/**
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* TRUE if the job got canceled
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*/
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bool canceled;
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/**
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* condvar to synchronize the cancellation/destruction of the job
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*/
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condvar_t *destroyable;
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/**
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* semaphore to synchronize the termination of the assigned thread.
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*
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* separately created during cancellation, so that we can wait on it
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* without risking that it gets destroyed too early during destruction.
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*/
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semaphore_t *terminated;
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callback_job_cancel_t cancel;
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/**
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* Priority of this job
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@@ -94,131 +61,26 @@ struct private_callback_job_t {
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job_priority_t prio;
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};
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/**
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* unregister a child from its parent, if any.
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* note: this->mutex has to be locked
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*/
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static void unregister(private_callback_job_t *this)
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{
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if (this->parent)
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{
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this->parent->mutex->lock(this->parent->mutex);
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if (this->parent->canceled && !this->canceled)
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{
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/* if the parent has been canceled but we have not yet, we do not
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* unregister until we got canceled by the parent. */
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this->parent->mutex->unlock(this->parent->mutex);
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this->destroyable->wait(this->destroyable, this->mutex);
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this->parent->mutex->lock(this->parent->mutex);
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}
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this->parent->children->remove(this->parent->children, this, NULL);
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this->parent->mutex->unlock(this->parent->mutex);
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this->parent = NULL;
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}
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}
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METHOD(job_t, destroy, void,
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private_callback_job_t *this)
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{
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this->mutex->lock(this->mutex);
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unregister(this);
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if (this->cleanup)
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{
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this->cleanup(this->data);
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}
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if (this->terminated)
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{
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this->terminated->post(this->terminated);
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}
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this->children->destroy(this->children);
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this->destroyable->destroy(this->destroyable);
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this->mutex->unlock(this->mutex);
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this->mutex->destroy(this->mutex);
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free(this);
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}
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METHOD(callback_job_t, cancel, void,
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private_callback_job_t *this)
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{
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callback_job_t *child;
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semaphore_t *terminated = NULL;
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this->mutex->lock(this->mutex);
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this->canceled = TRUE;
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/* terminate children */
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while (this->children->get_first(this->children, (void**)&child) == SUCCESS)
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{
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this->mutex->unlock(this->mutex);
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child->cancel(child);
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this->mutex->lock(this->mutex);
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}
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if (this->thread)
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{
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/* terminate the thread, if there is currently one executing the job.
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* we wait for its termination using a semaphore */
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this->thread->cancel(this->thread);
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terminated = this->terminated = semaphore_create(0);
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}
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else
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{
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/* if the job is currently queued, it gets terminated later.
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* we can't wait, because it might not get executed at all.
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* we also unregister the queued job manually from its parent (the
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* others get unregistered during destruction) */
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unregister(this);
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}
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this->destroyable->signal(this->destroyable);
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this->mutex->unlock(this->mutex);
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if (terminated)
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{
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terminated->wait(terminated);
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terminated->destroy(terminated);
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}
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}
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METHOD(job_t, execute, job_requeue_t,
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private_callback_job_t *this)
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{
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bool requeue = FALSE;
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return this->callback(this->data);
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}
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this->mutex->lock(this->mutex);
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this->thread = thread_current();
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this->mutex->unlock(this->mutex);
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while (TRUE)
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{
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this->mutex->lock(this->mutex);
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if (this->canceled)
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{
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this->mutex->unlock(this->mutex);
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break;
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}
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this->mutex->unlock(this->mutex);
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switch (this->callback(this->data))
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{
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case JOB_REQUEUE_DIRECT:
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continue;
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case JOB_REQUEUE_FAIR:
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{
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requeue = TRUE;
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break;
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}
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case JOB_REQUEUE_NONE:
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default:
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{
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break;
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}
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}
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break;
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}
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this->mutex->lock(this->mutex);
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this->thread = NULL;
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this->mutex->unlock(this->mutex);
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/* manually create a cancellation point to avoid that a canceled thread
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* goes back into the thread pool at all */
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thread_cancellation_point();
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return requeue ? JOB_REQUEUE_FAIR : JOB_REQUEUE_NONE;
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METHOD(job_t, cancel, bool,
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private_callback_job_t *this)
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{
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return this->cancel(this->data);
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}
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METHOD(job_t, get_priority, job_priority_t,
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@@ -231,8 +93,8 @@ METHOD(job_t, get_priority, job_priority_t,
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* Described in header.
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*/
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callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup, callback_job_t *parent,
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job_priority_t prio)
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callback_job_cleanup_t cleanup, callback_job_cancel_t cancel,
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job_priority_t prio)
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{
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private_callback_job_t *this;
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@@ -243,24 +105,17 @@ callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
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.get_priority = _get_priority,
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.destroy = _destroy,
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},
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.cancel = _cancel,
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},
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.mutex = mutex_create(MUTEX_TYPE_DEFAULT),
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.callback = cb,
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.data = data,
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.cleanup = cleanup,
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.children = linked_list_create(),
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.parent = (private_callback_job_t*)parent,
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.destroyable = condvar_create(CONDVAR_TYPE_DEFAULT),
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.cancel = cancel,
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.prio = prio,
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);
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/* register us at parent */
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if (parent)
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if (cancel)
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{
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this->parent->mutex->lock(this->parent->mutex);
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this->parent->children->insert_last(this->parent->children, this);
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this->parent->mutex->unlock(this->parent->mutex);
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this->public.job.cancel = _cancel;
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}
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return &this->public;
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@@ -271,8 +126,8 @@ callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
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*/
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callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup,
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callback_job_t *parent)
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callback_job_cancel_t cancel)
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{
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return callback_job_create_with_prio(cb, data, cleanup, parent,
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return callback_job_create_with_prio(cb, data, cleanup, cancel,
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JOB_PRIO_MEDIUM);
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}
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@@ -1,4 +1,5 @@
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/*
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* Copyright (C) 2012 Tobias Brunner
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* Copyright (C) 2007-2011 Martin Willi
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* Copyright (C) 2011 revosec AG
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* Hochschule fuer Technik Rapperswil
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@@ -46,10 +47,21 @@ typedef job_requeue_t (*callback_job_cb_t)(void *data);
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* to supply to the constructor.
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*
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* @param data param supplied to job
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* @return requeing policy how to requeue the job
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*/
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typedef void (*callback_job_cleanup_t)(void *data);
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/**
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* Cancellation function to use for the callback job.
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*
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* Optional function to be called when a job has to be canceled.
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*
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* See job_t.cancel() for details on the return value.
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*
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* @param data param supplied to job
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* @return TRUE if canceled, FALSE to explicitly cancel the thread
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*/
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typedef bool (*callback_job_cancel_t)(void *data);
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/**
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* Class representing an callback Job.
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*
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@@ -64,14 +76,6 @@ struct callback_job_t {
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*/
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job_t job;
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/**
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* Cancel the job's thread and wait for its termination.
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*
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* This only works reliably for jobs that always use JOB_REQUEUE_FAIR or
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* JOB_REQUEUE_DIRECT, otherwise the job may already be destroyed when
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* cancel is called.
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*/
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void (*cancel)(callback_job_t *this);
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};
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/**
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@@ -79,19 +83,20 @@ struct callback_job_t {
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*
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* The cleanup function is called when the job gets destroyed to destroy
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* the associated data.
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* If parent is not NULL, the specified job gets an association. Whenever
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* the parent gets cancelled (or runs out), all of its children are cancelled,
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* too.
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*
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* The cancel function is optional and should only be provided if the callback
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* function calls potentially blocking functions and/or always returns
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* JOB_REQUEUE_DIRECT.
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*
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* @param cb callback to call from the processor
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* @param data user data to supply to callback
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* @param cleanup destructor for data on destruction, or NULL
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* @param parent parent of this job
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* @param cancel function to cancel the job, or NULL
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* @return callback_job_t object
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*/
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callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup,
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callback_job_t *parent);
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callback_job_cancel_t cancel);
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/**
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* Creates a callback job, with priority.
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@@ -101,12 +106,12 @@ callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
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* @param cb callback to call from the processor
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* @param data user data to supply to callback
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* @param cleanup destructor for data on destruction, or NULL
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* @param parent parent of this job
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* @param cancel function to cancel the job, or NULL
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* @param prio job priority
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* @return callback_job_t object
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*/
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callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup, callback_job_t *parent,
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job_priority_t prio);
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callback_job_cleanup_t cleanup, callback_job_cancel_t cancel,
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job_priority_t prio);
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#endif /** CALLBACK_JOB_H_ @}*/
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@@ -102,6 +102,26 @@ struct job_t {
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*/
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job_requeue_t (*execute) (job_t *this);
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/**
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* Cancel a job.
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*
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* Implementing this method is optional. It allows potentially blocking
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* jobs to be canceled during shutdown.
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*
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* If no special action is to be taken simply return FALSE then the thread
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* executing the job will be canceled. If TRUE is returned the job is
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* expected to return from execute() itself (i.e. the thread won't be
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* canceled explicitly and can still be joined later).
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* Jobs that return FALSE have to make sure they provide the appropriate
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* cancellation points.
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*
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* @note Regular jobs that do not block MUST NOT implement this method.
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* @note This method could be called even before execute() has been called.
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*
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* @return FALSE to cancel the thread, TRUE if canceled otherwise
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*/
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bool (*cancel)(job_t *this);
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/**
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* Get the priority of a job.
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*
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@@ -117,7 +137,7 @@ struct job_t {
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*
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* Use the status of a job to decide what to do during destruction.
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*/
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void (*destroy) (job_t *this);
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void (*destroy)(job_t *this);
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};
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#endif /** JOB_H_ @}*/
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