Centralized thread cancellation in processor_t

This ensures that no threads are active when plugins and the rest of the
daemon are unloaded.

callback_job_t was simplified a lot in the process as its main
functionality is now contained in processor_t.  The parent-child
relationships were abandoned as these were only needed to simplify job
cancellation.
This commit is contained in:
Tobias Brunner
2012-06-25 17:38:59 +02:00
parent 7fec83af28
commit 26d77eb3e6
31 changed files with 263 additions and 477 deletions
+15 -160
View File
@@ -51,42 +51,9 @@ struct private_callback_job_t {
callback_job_cleanup_t cleanup;
/**
* thread of the job, if running
* cancel function
*/
thread_t *thread;
/**
* mutex to access private job data
*/
mutex_t *mutex;
/**
* list of associated child jobs
*/
linked_list_t *children;
/**
* parent of this job, or NULL
*/
private_callback_job_t *parent;
/**
* TRUE if the job got canceled
*/
bool canceled;
/**
* condvar to synchronize the cancellation/destruction of the job
*/
condvar_t *destroyable;
/**
* semaphore to synchronize the termination of the assigned thread.
*
* separately created during cancellation, so that we can wait on it
* without risking that it gets destroyed too early during destruction.
*/
semaphore_t *terminated;
callback_job_cancel_t cancel;
/**
* Priority of this job
@@ -94,131 +61,26 @@ struct private_callback_job_t {
job_priority_t prio;
};
/**
* unregister a child from its parent, if any.
* note: this->mutex has to be locked
*/
static void unregister(private_callback_job_t *this)
{
if (this->parent)
{
this->parent->mutex->lock(this->parent->mutex);
if (this->parent->canceled && !this->canceled)
{
/* if the parent has been canceled but we have not yet, we do not
* unregister until we got canceled by the parent. */
this->parent->mutex->unlock(this->parent->mutex);
this->destroyable->wait(this->destroyable, this->mutex);
this->parent->mutex->lock(this->parent->mutex);
}
this->parent->children->remove(this->parent->children, this, NULL);
this->parent->mutex->unlock(this->parent->mutex);
this->parent = NULL;
}
}
METHOD(job_t, destroy, void,
private_callback_job_t *this)
{
this->mutex->lock(this->mutex);
unregister(this);
if (this->cleanup)
{
this->cleanup(this->data);
}
if (this->terminated)
{
this->terminated->post(this->terminated);
}
this->children->destroy(this->children);
this->destroyable->destroy(this->destroyable);
this->mutex->unlock(this->mutex);
this->mutex->destroy(this->mutex);
free(this);
}
METHOD(callback_job_t, cancel, void,
private_callback_job_t *this)
{
callback_job_t *child;
semaphore_t *terminated = NULL;
this->mutex->lock(this->mutex);
this->canceled = TRUE;
/* terminate children */
while (this->children->get_first(this->children, (void**)&child) == SUCCESS)
{
this->mutex->unlock(this->mutex);
child->cancel(child);
this->mutex->lock(this->mutex);
}
if (this->thread)
{
/* terminate the thread, if there is currently one executing the job.
* we wait for its termination using a semaphore */
this->thread->cancel(this->thread);
terminated = this->terminated = semaphore_create(0);
}
else
{
/* if the job is currently queued, it gets terminated later.
* we can't wait, because it might not get executed at all.
* we also unregister the queued job manually from its parent (the
* others get unregistered during destruction) */
unregister(this);
}
this->destroyable->signal(this->destroyable);
this->mutex->unlock(this->mutex);
if (terminated)
{
terminated->wait(terminated);
terminated->destroy(terminated);
}
}
METHOD(job_t, execute, job_requeue_t,
private_callback_job_t *this)
{
bool requeue = FALSE;
return this->callback(this->data);
}
this->mutex->lock(this->mutex);
this->thread = thread_current();
this->mutex->unlock(this->mutex);
while (TRUE)
{
this->mutex->lock(this->mutex);
if (this->canceled)
{
this->mutex->unlock(this->mutex);
break;
}
this->mutex->unlock(this->mutex);
switch (this->callback(this->data))
{
case JOB_REQUEUE_DIRECT:
continue;
case JOB_REQUEUE_FAIR:
{
requeue = TRUE;
break;
}
case JOB_REQUEUE_NONE:
default:
{
break;
}
}
break;
}
this->mutex->lock(this->mutex);
this->thread = NULL;
this->mutex->unlock(this->mutex);
/* manually create a cancellation point to avoid that a canceled thread
* goes back into the thread pool at all */
thread_cancellation_point();
return requeue ? JOB_REQUEUE_FAIR : JOB_REQUEUE_NONE;
METHOD(job_t, cancel, bool,
private_callback_job_t *this)
{
return this->cancel(this->data);
}
METHOD(job_t, get_priority, job_priority_t,
@@ -231,8 +93,8 @@ METHOD(job_t, get_priority, job_priority_t,
* Described in header.
*/
callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
callback_job_cleanup_t cleanup, callback_job_t *parent,
job_priority_t prio)
callback_job_cleanup_t cleanup, callback_job_cancel_t cancel,
job_priority_t prio)
{
private_callback_job_t *this;
@@ -243,24 +105,17 @@ callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
.get_priority = _get_priority,
.destroy = _destroy,
},
.cancel = _cancel,
},
.mutex = mutex_create(MUTEX_TYPE_DEFAULT),
.callback = cb,
.data = data,
.cleanup = cleanup,
.children = linked_list_create(),
.parent = (private_callback_job_t*)parent,
.destroyable = condvar_create(CONDVAR_TYPE_DEFAULT),
.cancel = cancel,
.prio = prio,
);
/* register us at parent */
if (parent)
if (cancel)
{
this->parent->mutex->lock(this->parent->mutex);
this->parent->children->insert_last(this->parent->children, this);
this->parent->mutex->unlock(this->parent->mutex);
this->public.job.cancel = _cancel;
}
return &this->public;
@@ -271,8 +126,8 @@ callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
*/
callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
callback_job_cleanup_t cleanup,
callback_job_t *parent)
callback_job_cancel_t cancel)
{
return callback_job_create_with_prio(cb, data, cleanup, parent,
return callback_job_create_with_prio(cb, data, cleanup, cancel,
JOB_PRIO_MEDIUM);
}
@@ -1,4 +1,5 @@
/*
* Copyright (C) 2012 Tobias Brunner
* Copyright (C) 2007-2011 Martin Willi
* Copyright (C) 2011 revosec AG
* Hochschule fuer Technik Rapperswil
@@ -46,10 +47,21 @@ typedef job_requeue_t (*callback_job_cb_t)(void *data);
* to supply to the constructor.
*
* @param data param supplied to job
* @return requeing policy how to requeue the job
*/
typedef void (*callback_job_cleanup_t)(void *data);
/**
* Cancellation function to use for the callback job.
*
* Optional function to be called when a job has to be canceled.
*
* See job_t.cancel() for details on the return value.
*
* @param data param supplied to job
* @return TRUE if canceled, FALSE to explicitly cancel the thread
*/
typedef bool (*callback_job_cancel_t)(void *data);
/**
* Class representing an callback Job.
*
@@ -64,14 +76,6 @@ struct callback_job_t {
*/
job_t job;
/**
* Cancel the job's thread and wait for its termination.
*
* This only works reliably for jobs that always use JOB_REQUEUE_FAIR or
* JOB_REQUEUE_DIRECT, otherwise the job may already be destroyed when
* cancel is called.
*/
void (*cancel)(callback_job_t *this);
};
/**
@@ -79,19 +83,20 @@ struct callback_job_t {
*
* The cleanup function is called when the job gets destroyed to destroy
* the associated data.
* If parent is not NULL, the specified job gets an association. Whenever
* the parent gets cancelled (or runs out), all of its children are cancelled,
* too.
*
* The cancel function is optional and should only be provided if the callback
* function calls potentially blocking functions and/or always returns
* JOB_REQUEUE_DIRECT.
*
* @param cb callback to call from the processor
* @param data user data to supply to callback
* @param cleanup destructor for data on destruction, or NULL
* @param parent parent of this job
* @param cancel function to cancel the job, or NULL
* @return callback_job_t object
*/
callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
callback_job_cleanup_t cleanup,
callback_job_t *parent);
callback_job_cancel_t cancel);
/**
* Creates a callback job, with priority.
@@ -101,12 +106,12 @@ callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
* @param cb callback to call from the processor
* @param data user data to supply to callback
* @param cleanup destructor for data on destruction, or NULL
* @param parent parent of this job
* @param cancel function to cancel the job, or NULL
* @param prio job priority
* @return callback_job_t object
*/
callback_job_t *callback_job_create_with_prio(callback_job_cb_t cb, void *data,
callback_job_cleanup_t cleanup, callback_job_t *parent,
job_priority_t prio);
callback_job_cleanup_t cleanup, callback_job_cancel_t cancel,
job_priority_t prio);
#endif /** CALLBACK_JOB_H_ @}*/
+21 -1
View File
@@ -102,6 +102,26 @@ struct job_t {
*/
job_requeue_t (*execute) (job_t *this);
/**
* Cancel a job.
*
* Implementing this method is optional. It allows potentially blocking
* jobs to be canceled during shutdown.
*
* If no special action is to be taken simply return FALSE then the thread
* executing the job will be canceled. If TRUE is returned the job is
* expected to return from execute() itself (i.e. the thread won't be
* canceled explicitly and can still be joined later).
* Jobs that return FALSE have to make sure they provide the appropriate
* cancellation points.
*
* @note Regular jobs that do not block MUST NOT implement this method.
* @note This method could be called even before execute() has been called.
*
* @return FALSE to cancel the thread, TRUE if canceled otherwise
*/
bool (*cancel)(job_t *this);
/**
* Get the priority of a job.
*
@@ -117,7 +137,7 @@ struct job_t {
*
* Use the status of a job to decide what to do during destruction.
*/
void (*destroy) (job_t *this);
void (*destroy)(job_t *this);
};
#endif /** JOB_H_ @}*/