Fixed some typos, courtesy of codespell

This commit is contained in:
Tobias Brunner
2018-02-13 12:19:54 +01:00
parent 60c750181f
commit 2db6d5b8b3
75 changed files with 95 additions and 95 deletions
+3 -3
View File
@@ -45,7 +45,7 @@ typedef struct scheduler_t scheduler_t;
* in-between got slower, as the number of events grew larger (O(n)).
* For each connection there could be several events: IKE-rekey, NAT-keepalive,
* retransmissions, expire (half-open), and others. So a gateway that probably
* has to handle thousands of concurrent connnections has to be able to queue a
* has to handle thousands of concurrent connections has to be able to queue a
* large number of events as fast as possible. Locking makes this even worse, to
* provide thread-safety, no events can be processed, while an event is queued,
* so making the insertion fast is even more important.
@@ -97,13 +97,13 @@ struct scheduler_t {
void (*schedule_job_ms) (scheduler_t *this, job_t *job, uint32_t ms);
/**
* Adds a event to the queue, using an absolut time.
* Adds a event to the queue, using an absolute time.
*
* The passed timeval should be calculated based on the time_monotonic()
* function.
*
* @param job job to schedule
* @param time absolut time to schedule job
* @param time absolute time to schedule job
*/
void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv);