Fixed some typos, courtesy of codespell
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@@ -45,7 +45,7 @@ typedef struct scheduler_t scheduler_t;
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* in-between got slower, as the number of events grew larger (O(n)).
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* For each connection there could be several events: IKE-rekey, NAT-keepalive,
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* retransmissions, expire (half-open), and others. So a gateway that probably
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* has to handle thousands of concurrent connnections has to be able to queue a
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* has to handle thousands of concurrent connections has to be able to queue a
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* large number of events as fast as possible. Locking makes this even worse, to
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* provide thread-safety, no events can be processed, while an event is queued,
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* so making the insertion fast is even more important.
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@@ -97,13 +97,13 @@ struct scheduler_t {
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void (*schedule_job_ms) (scheduler_t *this, job_t *job, uint32_t ms);
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/**
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* Adds a event to the queue, using an absolut time.
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* Adds a event to the queue, using an absolute time.
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*
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* The passed timeval should be calculated based on the time_monotonic()
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* function.
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*
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* @param job job to schedule
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* @param time absolut time to schedule job
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* @param time absolute time to schedule job
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*/
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void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv);
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