moved typedefs to beginning of files to solve some include problems
splitted authenticator to have a separate implementation for each auth_method_t using va_copy to clone va_lists, should fix proplems on AMD64 some other cleanups
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@@ -25,12 +25,14 @@
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#ifndef KERNEL_INTERFACE_H_
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#define KERNEL_INTERFACE_H_
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typedef struct natt_conf_t natt_conf_t;
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typedef enum policy_dir_t policy_dir_t;
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typedef struct kernel_interface_t kernel_interface_t;
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#include <utils/host.h>
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#include <crypto/prf_plus.h>
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#include <encoding/payloads/proposal_substructure.h>
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typedef struct natt_conf_t natt_conf_t;
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/**
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* Configuration for NAT-T
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*/
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@@ -41,8 +43,6 @@ struct natt_conf_t {
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u_int16_t dport;
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};
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typedef enum policy_dir_t policy_dir_t;
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/**
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* Direction of a policy. These are equal to those
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* defined in xfrm.h, but we want to stay implementation
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@@ -57,8 +57,6 @@ enum policy_dir_t {
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POLICY_FWD = 2,
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};
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typedef struct kernel_interface_t kernel_interface_t;
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/**
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* @brief Interface to the kernel.
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*
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@@ -24,11 +24,10 @@
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#ifndef RECEIVER_H_
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#define RECEIVER_H_
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#include <types.h>
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typedef struct receiver_t receiver_t;
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#include <types.h>
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/**
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* @brief Receives packets from the socket and adds them to the job queue.
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*
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@@ -24,21 +24,21 @@
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#ifndef SCHEDULER_H_
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#define SCHEDULER_H_
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#include <types.h>
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typedef struct scheduler_t scheduler_t;
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#include <types.h>
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/**
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* @brief The scheduler thread is responsible for timed events.
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*
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*
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* The scheduler thread takes out jobs from the event-queue and adds them
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* to the job-queue.
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*
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*
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* Starts a thread which does the work, since event-queue is blocking.
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*
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*
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* @b Constructors:
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* - scheduler_create()
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*
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*
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* @ingroup threads
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*/
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struct scheduler_t {
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@@ -24,10 +24,10 @@
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#ifndef SENDER_H_
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#define SENDER_H_
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#include <types.h>
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typedef struct sender_t sender_t;
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#include <types.h>
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/**
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* @brief Thread responsible for sending packets over the socket.
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*
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@@ -23,8 +23,6 @@
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#ifndef STROKE_INTERFACE_H_
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#define STROKE_INTERFACE_H_
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typedef struct stroke_t stroke_t;
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/**
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@@ -24,22 +24,21 @@
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#ifndef THREAD_POOL_H_
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#define THREAD_POOL_H_
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typedef struct thread_pool_t thread_pool_t;
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#include <stdlib.h>
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#include <types.h>
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typedef struct thread_pool_t thread_pool_t;
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/**
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* @brief A thread_pool consists of a pool of threads processing jobs from the job queue.
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*
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*
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* Current implementation uses as many threads as specified in constructor.
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* A more improved version would dynamically increase thread count if necessary.
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*
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*
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* @b Constructors:
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* - thread_pool_create()
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*
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*
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* @todo Add support for dynamic thread handling
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*
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* @ingroup threads
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