documentation fixes and updates
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+11
-5
@@ -39,14 +39,18 @@ typedef struct bus_t bus_t;
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*
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* Signaling is for different purporses. First, it allows debugging via
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* "debugging signal messages", sencondly, it allows to follow certain
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* mechanisms currently going on in the daemon. As we are multithreaded,
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* and of multiple transactions are involved, it's not possible to follow
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* mechanisms currently going on in the daemon. As we are multithreaded,
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* and multiple transactions are involved, it's not possible to follow
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* one connection setup without further infrastructure. These infrastructure
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* is provided by the bus and the signals the daemon emits to the bus.
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*
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* There are different scenarios to follow these signals, but all have
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* the same scheme. First, a START signal is emitted to indicate the daemon
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* has started to
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* has started to do something. After a start signal, a SUCCESS or a FAILED
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* signal of the same type follows. This allows to track the operation. Any
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* Debug signal betwee a START and a SUCCESS/FAILED belongs to that operation
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* if the IKE_SA is the same. The thread may change, as multiple threads
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* may be involved in a complex scenario.
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*
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* @ingroup bus
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*/
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@@ -247,7 +251,9 @@ struct bus_listener_t {
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* in receiving event signals registers at the bus. Any signals sent to
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* are delivered to all registered listeners.
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* To deliver signals to threads, the blocking listen() call may be used
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* to wait for a signal.
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* to wait for a signal. However, passive listeners should be preferred,
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* as listening actively requires some synchronization overhead as data
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* must be passed from the raising thread to the listening thread.
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*
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* @ingroup bus
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*/
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@@ -283,7 +289,7 @@ struct bus_t {
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* it processes a signal, registration is required. This is done through
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* the set_listen_state() method, see below.
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*
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* The listen() function is (has) a thread cancellation point, so might
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* The listen() function is (has) a thread cancellation point, so you might
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* want to register cleanup handlers.
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*
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* @param this bus
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@@ -56,7 +56,7 @@ struct private_callback_job_t {
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pthread_t thread;
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/**
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* mutex to synchronize thread startup/cancellation
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* mutex to access jobs interna
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*/
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pthread_mutex_t mutex;
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@@ -33,6 +33,11 @@ typedef enum job_requeue_t job_requeue_t;
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/**
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* @brief Job requeueing policy
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*
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* The job requeueing policy defines how a job is handled when the callback
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* function returns.
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*
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* @ingroup jobs
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*/
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enum job_requeue_t {
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@@ -42,12 +47,12 @@ enum job_requeue_t {
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JOB_REQUEUE_NONE,
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/**
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* Reque the job farly, meaning it has to queue as any other job
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* Reque the job fairly, meaning it has to requeue as any other job
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*/
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JOB_REQUEUE_FAIR,
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/**
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* Reexecute the job directly, without the need of requeing it
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* Reexecute the job directly, without the need of requeueing it
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*/
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JOB_REQUEUE_DIRECT,
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};
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@@ -60,6 +65,8 @@ enum job_requeue_t {
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*
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* @param data param supplied to job
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* @return requeing policy how to requeue the job
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*
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* @ingroup jobs
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*/
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typedef job_requeue_t (*callback_job_cb_t)(void *data);
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@@ -72,6 +79,8 @@ typedef job_requeue_t (*callback_job_cb_t)(void *data);
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*
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* @param data param supplied to job
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* @return requeing policy how to requeue the job
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*
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* @ingroup jobs
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*/
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typedef void (*callback_job_cleanup_t)(void *data);
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@@ -98,7 +98,9 @@ struct processor_t {
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/**
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* @brief Create the thread pool without any threads.
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*
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*
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* Use the set_threads method to start processing jobs.
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*
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* @return processor_t object
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*
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* @ingroup processing
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