documentation fixes and updates

This commit is contained in:
Martin Willi
2007-06-11 12:11:41 +00:00
parent 9fe1a1ca76
commit 432b298e40
7 changed files with 40 additions and 21 deletions
+11 -5
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@@ -39,14 +39,18 @@ typedef struct bus_t bus_t;
*
* Signaling is for different purporses. First, it allows debugging via
* "debugging signal messages", sencondly, it allows to follow certain
* mechanisms currently going on in the daemon. As we are multithreaded,
* and of multiple transactions are involved, it's not possible to follow
* mechanisms currently going on in the daemon. As we are multithreaded,
* and multiple transactions are involved, it's not possible to follow
* one connection setup without further infrastructure. These infrastructure
* is provided by the bus and the signals the daemon emits to the bus.
*
* There are different scenarios to follow these signals, but all have
* the same scheme. First, a START signal is emitted to indicate the daemon
* has started to
* has started to do something. After a start signal, a SUCCESS or a FAILED
* signal of the same type follows. This allows to track the operation. Any
* Debug signal betwee a START and a SUCCESS/FAILED belongs to that operation
* if the IKE_SA is the same. The thread may change, as multiple threads
* may be involved in a complex scenario.
*
* @ingroup bus
*/
@@ -247,7 +251,9 @@ struct bus_listener_t {
* in receiving event signals registers at the bus. Any signals sent to
* are delivered to all registered listeners.
* To deliver signals to threads, the blocking listen() call may be used
* to wait for a signal.
* to wait for a signal. However, passive listeners should be preferred,
* as listening actively requires some synchronization overhead as data
* must be passed from the raising thread to the listening thread.
*
* @ingroup bus
*/
@@ -283,7 +289,7 @@ struct bus_t {
* it processes a signal, registration is required. This is done through
* the set_listen_state() method, see below.
*
* The listen() function is (has) a thread cancellation point, so might
* The listen() function is (has) a thread cancellation point, so you might
* want to register cleanup handlers.
*
* @param this bus
+1 -1
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@@ -56,7 +56,7 @@ struct private_callback_job_t {
pthread_t thread;
/**
* mutex to synchronize thread startup/cancellation
* mutex to access jobs interna
*/
pthread_mutex_t mutex;
+11 -2
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@@ -33,6 +33,11 @@ typedef enum job_requeue_t job_requeue_t;
/**
* @brief Job requeueing policy
*
* The job requeueing policy defines how a job is handled when the callback
* function returns.
*
* @ingroup jobs
*/
enum job_requeue_t {
@@ -42,12 +47,12 @@ enum job_requeue_t {
JOB_REQUEUE_NONE,
/**
* Reque the job farly, meaning it has to queue as any other job
* Reque the job fairly, meaning it has to requeue as any other job
*/
JOB_REQUEUE_FAIR,
/**
* Reexecute the job directly, without the need of requeing it
* Reexecute the job directly, without the need of requeueing it
*/
JOB_REQUEUE_DIRECT,
};
@@ -60,6 +65,8 @@ enum job_requeue_t {
*
* @param data param supplied to job
* @return requeing policy how to requeue the job
*
* @ingroup jobs
*/
typedef job_requeue_t (*callback_job_cb_t)(void *data);
@@ -72,6 +79,8 @@ typedef job_requeue_t (*callback_job_cb_t)(void *data);
*
* @param data param supplied to job
* @return requeing policy how to requeue the job
*
* @ingroup jobs
*/
typedef void (*callback_job_cleanup_t)(void *data);
+3 -1
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@@ -98,7 +98,9 @@ struct processor_t {
/**
* @brief Create the thread pool without any threads.
*
*
* Use the set_threads method to start processing jobs.
*
* @return processor_t object
*
* @ingroup processing