linked list cleanups

added list methods invoke(), destroy_offset(), destroy_function()
simplified list destruction when destroying its items
This commit is contained in:
Martin Willi
2006-10-24 08:46:17 +00:00
parent 5c4cc9a4e3
commit 55bbff11ec
26 changed files with 312 additions and 551 deletions
+93 -44
View File
@@ -25,16 +25,12 @@
#include "linked_list.h"
typedef struct linked_list_element_t linked_list_element_t;
typedef struct element_t element_t;
/**
* @brief Element in a linked list.
*
* This element holds a pointer to the value it represents.
*/
struct linked_list_element_t {
struct element_t {
/**
* Value of a list item.
@@ -46,22 +42,22 @@ struct linked_list_element_t {
*
* NULL if first element in list.
*/
linked_list_element_t *previous;
element_t *previous;
/**
* Next list element.
*
* NULL if last element in list.
*/
linked_list_element_t *next;
element_t *next;
};
/**
* Creates an empty linked list object.
*/
linked_list_element_t *linked_list_element_create(void *value)
element_t *element_create(void *value)
{
linked_list_element_t *this = malloc_thing(linked_list_element_t);
element_t *this = malloc_thing(element_t);
this->previous = NULL;
this->next = NULL;
@@ -92,13 +88,13 @@ struct private_linked_list_t {
* First element in list.
* NULL if no elements in list.
*/
linked_list_element_t *first;
element_t *first;
/**
* Last element in list.
* NULL if no elements in list.
*/
linked_list_element_t *last;
element_t *last;
};
@@ -121,7 +117,7 @@ struct private_iterator_t {
/**
* Current element of the iterator.
*/
linked_list_element_t *current;
element_t *current;
/**
* Direction of iterator.
@@ -233,9 +229,9 @@ static void iterator_reset(private_iterator_t *this)
/**
* Implementation of iterator_t.remove.
*/
static status_t remove(private_iterator_t *this)
static status_t remove_(private_iterator_t *this)
{
linked_list_element_t *new_current;
element_t *new_current;
if (this->current == NULL)
{
@@ -298,7 +294,7 @@ static void insert_before(private_iterator_t * iterator, void *item)
iterator->list->public.insert_first(&(iterator->list->public), item);
}
linked_list_element_t *element = linked_list_element_create(item);
element_t *element = element_create(item);
if (iterator->current->previous == NULL)
{
iterator->current->previous = element;
@@ -344,7 +340,7 @@ static void insert_after(private_iterator_t * iterator, void *item)
return;
}
linked_list_element_t *element = linked_list_element_create(item);
element_t *element = element_create(item);
if (iterator->current->next == NULL)
{
iterator->current->next = element;
@@ -386,9 +382,9 @@ static int get_count(private_linked_list_t *this)
*/
static void insert_first(private_linked_list_t *this, void *item)
{
linked_list_element_t *element;
element_t *element;
element = linked_list_element_create(item);
element = element_create(item);
if (this->count == 0)
{
/* first entry in list */
@@ -399,7 +395,7 @@ static void insert_first(private_linked_list_t *this, void *item)
}
else
{
linked_list_element_t *old_first_element = this->first;
element_t *old_first_element = this->first;
element->next = old_first_element;
element->previous = NULL;
old_first_element->previous = element;
@@ -418,7 +414,7 @@ static status_t remove_first(private_linked_list_t *this, void **item)
return NOT_FOUND;
}
linked_list_element_t *element = this->first;
element_t *element = this->first;
if (element->next != NULL)
{
element->next->previous = NULL;
@@ -452,7 +448,7 @@ static status_t get_first(private_linked_list_t *this, void **item)
*/
static void insert_last(private_linked_list_t *this, void *item)
{
linked_list_element_t *element = linked_list_element_create(item);
element_t *element = element_create(item);
if (this->count == 0)
{
@@ -464,7 +460,7 @@ static void insert_last(private_linked_list_t *this, void *item)
}
else
{
linked_list_element_t *old_last_element = this->last;
element_t *old_last_element = this->last;
element->previous = old_last_element;
element->next = NULL;
old_last_element->next = element;
@@ -483,7 +479,7 @@ static status_t remove_last(private_linked_list_t *this, void **item)
return NOT_FOUND;
}
linked_list_element_t *element = this->last;
element_t *element = this->last;
if (element->previous != NULL)
{
@@ -506,7 +502,7 @@ static status_t remove_last(private_linked_list_t *this, void **item)
*/
static status_t insert_at_position (private_linked_list_t *this,size_t position, void *item)
{
linked_list_element_t *current_element;
element_t *current_element;
int i;
if (this->count <= position)
@@ -527,7 +523,7 @@ static status_t insert_at_position (private_linked_list_t *this,size_t position,
return SUCCESS;
}
linked_list_element_t *element = linked_list_element_create(item);
element_t *element = element_create(item);
if (current_element->previous == NULL)
{
current_element->previous = element;
@@ -614,10 +610,75 @@ static status_t get_last(private_linked_list_t *this, void **item)
return SUCCESS;
}
/**
* Implementation of linked_list_t.invoke.
*/
static void invoke(private_linked_list_t *this, size_t offset)
{
element_t *current = this->first;
while (current)
{
void (**method)(void*) = current->value + offset;
(*method)(current->value);
current = current->next;
}
}
/**
* Implementation of linked_list_t.destroy.
*/
static void destroy(private_linked_list_t *this)
{
void *value;
/* Remove all list items before destroying list */
while (this->public.remove_first(&(this->public), &value) == SUCCESS)
{
/* values are not destroyed so memory leaks are possible
* if list is not empty when deleting */
}
free(this);
}
/**
* Implementation of linked_list_t.destroy_offset.
*/
static void destroy_offset(private_linked_list_t *this, size_t offset)
{
element_t *current = this->first, *next;
while (current)
{
void (**method)(void*) = current->value + offset;
(*method)(current->value);
next = current->next;
free(current);
current = next;
}
free(this);
}
/**
* Implementation of linked_list_t.destroy_function.
*/
static void destroy_function(private_linked_list_t *this, void (*fn)(void*))
{
element_t *current = this->first, *next;
while (current)
{
fn(current->value);
next = current->next;
free(current);
current = next;
}
free(this);
}
/**
* Implementation of linked_list_t.create_iterator.
*/
static iterator_t *create_iterator (private_linked_list_t *linked_list, bool forward)
static iterator_t *create_iterator(private_linked_list_t *linked_list, bool forward)
{
private_iterator_t *this = malloc_thing(private_iterator_t);
@@ -628,7 +689,7 @@ static iterator_t *create_iterator (private_linked_list_t *linked_list, bool for
this->public.insert_before = (void (*) (iterator_t *this, void *item)) insert_before;
this->public.insert_after = (void (*) (iterator_t *this, void *item)) insert_after;
this->public.replace = (status_t (*) (iterator_t *, void **, void *)) replace;
this->public.remove = (status_t (*) (iterator_t *this)) remove;
this->public.remove = (status_t (*) (iterator_t *this)) remove_;
this->public.reset = (void (*) (iterator_t *this)) iterator_reset;
this->public.destroy = (void (*) (iterator_t *this)) iterator_destroy;
@@ -654,21 +715,6 @@ static iterator_t *create_iterator_locked(private_linked_list_t *linked_list,
return &this->public;
}
/**
* Implementation of linked_list_t.destroy.
*/
static void linked_list_destroy(private_linked_list_t *this)
{
void *value;
/* Remove all list items before destroying list */
while (this->public.remove_first(&(this->public), &value) != NOT_FOUND)
{
/* values are not destroyed so memory leaks are possible
* if list is not empty when deleting */
}
free(this);
}
/*
* Described in header.
*/
@@ -688,7 +734,10 @@ linked_list_t *linked_list_create()
this->public.insert_at_position = (status_t (*) (linked_list_t *,size_t, void *))insert_at_position;
this->public.remove_at_position = (status_t (*) (linked_list_t *,size_t, void **))remove_at_position;
this->public.get_at_position = (status_t (*) (linked_list_t *,size_t, void **))get_at_position;
this->public.destroy = (void (*) (linked_list_t *))linked_list_destroy;
this->public.invoke = (void (*)(linked_list_t*,size_t))invoke;
this->public.destroy = (void (*) (linked_list_t *))destroy;
this->public.destroy_offset = (void (*) (linked_list_t *,size_t))destroy_offset;
this->public.destroy_function = (void (*)(linked_list_t*,void(*)(void*)))destroy_function;
this->count = 0;
this->first = NULL;