vici: Add a fully asynchronous IPC socket segmenting messages on/from stream
This commit is contained in:
@@ -0,0 +1,513 @@
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/*
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* Copyright (C) 2014 Martin Willi
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* Copyright (C) 2014 revosec AG
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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#include "vici_socket.h"
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#include <daemon.h>
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#include <threading/mutex.h>
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#include <threading/rwlock.h>
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#include <collections/array.h>
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#include <collections/linked_list.h>
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#include <processing/jobs/callback_job.h>
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#include <errno.h>
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#include <string.h>
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typedef struct private_vici_socket_t private_vici_socket_t;
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/**
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* Private members of vici_socket_t
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*/
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struct private_vici_socket_t {
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/**
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* public functions
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*/
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vici_socket_t public;
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/**
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* Inbound message callback
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*/
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vici_inbound_cb_t inbound;
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/**
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* Client connect callback
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*/
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vici_connect_cb_t connect;
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/**
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* Client disconnect callback
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*/
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vici_disconnect_cb_t disconnect;
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/**
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* Next client connection identifier
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*/
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u_int nextid;
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/**
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* User data for callbacks
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*/
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void *user;
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/**
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* Service accepting vici connections
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*/
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stream_service_t *service;
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/**
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* Client connections, as entry_t
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*/
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linked_list_t *connections;
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/**
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* rwlock for client connection list
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*/
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rwlock_t *lock;
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};
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/**
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* Data to securely reference an entry
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*/
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typedef struct {
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/* reference to socket instance */
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private_vici_socket_t *this;
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/** connection identifier to disconnect */
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u_int id;
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} entry_data_t;
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/**
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* Partially processed message
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*/
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typedef struct {
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/** bytes of length header sent/received */
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u_char hdrlen;
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/** bytes of length header */
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char hdr[sizeof(u_int16_t)];
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/** send/receive buffer on heap */
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chunk_t buf;
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/** bytes sent/received in buffer */
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u_int16_t done;
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} msg_buf_t;
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/**
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* Client connection entry
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*/
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typedef struct {
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/** reference to socket */
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private_vici_socket_t *this;
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/** mutex to lock this entry in/out buffers */
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mutex_t *mutex;
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/** associated stream */
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stream_t *stream;
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/** queued messages to send, as msg_buf_t pointers */
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array_t *out;
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/** input message buffer */
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msg_buf_t in;
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/** client connection identifier */
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u_int id;
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} entry_t;
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/**
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* Destroy an connection entry
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*/
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CALLBACK(destroy_entry, void,
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entry_t *entry)
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{
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msg_buf_t *out;
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entry->stream->destroy(entry->stream);
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entry->this->disconnect(entry->this->user, entry->id);
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entry->mutex->destroy(entry->mutex);
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while (array_remove(entry->out, ARRAY_TAIL, &out))
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{
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chunk_clear(&out->buf);
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free(out);
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}
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array_destroy(entry->out);
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chunk_clear(&entry->in.buf);
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free(entry);
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}
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/**
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* Find/remove entry by id, requires proper locking
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*/
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static entry_t* find_entry(private_vici_socket_t *this, u_int id, bool remove)
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{
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enumerator_t *enumerator;
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entry_t *entry, *found = NULL;
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enumerator = this->connections->create_enumerator(this->connections);
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while (enumerator->enumerate(enumerator, &entry))
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{
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if (entry->id == id)
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{
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if (remove)
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{
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this->connections->remove_at(this->connections, enumerator);
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}
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found = entry;
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break;
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}
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}
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enumerator->destroy(enumerator);
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return found;
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}
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/**
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* Asynchronous callback to disconnect client
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*/
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CALLBACK(disconnect_async, job_requeue_t,
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entry_data_t *data)
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{
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entry_t *entry;
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data->this->lock->write_lock(data->this->lock);
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entry = find_entry(data->this, data->id, TRUE);
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data->this->lock->unlock(data->this->lock);
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if (entry)
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{
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destroy_entry(entry);
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}
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return JOB_REQUEUE_NONE;
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}
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/**
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* Disconnect a connected client
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*/
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static void disconnect(private_vici_socket_t *this, u_int id)
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{
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entry_data_t *data;
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INIT(data,
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.this = this,
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.id = id,
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);
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lib->processor->queue_job(lib->processor,
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(job_t*)callback_job_create(disconnect_async, data, free, NULL));
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}
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/**
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* Write queued output data
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*/
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static bool do_write(private_vici_socket_t *this, entry_t *entry,
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stream_t *stream)
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{
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msg_buf_t *out;
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ssize_t len;
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while (array_get(entry->out, ARRAY_HEAD, &out))
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{
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/* write header */
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while (out->hdrlen < sizeof(out->hdr))
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{
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len = stream->write(stream, out->hdr + out->hdrlen,
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sizeof(out->hdr) - out->hdrlen, FALSE);
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if (len == 0)
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{
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return FALSE;
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}
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if (len < 0)
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{
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if (errno == EWOULDBLOCK)
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{
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return TRUE;
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}
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DBG1(DBG_CFG, "vici header write error: %s", strerror(errno));
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return FALSE;
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}
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out->hdrlen += len;
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}
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/* write buffer buffer */
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while (out->buf.len > out->done)
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{
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len = stream->write(stream, out->buf.ptr + out->done,
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out->buf.len - out->done, FALSE);
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if (len == 0)
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{
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DBG1(DBG_CFG, "premature vici disconnect");
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return FALSE;
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}
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if (len < 0)
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{
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if (errno == EWOULDBLOCK)
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{
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return TRUE;
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}
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DBG1(DBG_CFG, "vici write error: %s", strerror(errno));
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return FALSE;
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}
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out->done += len;
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}
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if (array_remove(entry->out, ARRAY_HEAD, &out))
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{
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chunk_clear(&out->buf);
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free(out);
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}
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}
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return TRUE;
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}
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/**
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* Send pending messages
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*/
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CALLBACK(on_write, bool,
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entry_t *entry, stream_t *stream)
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{
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bool ret;
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entry->mutex->lock(entry->mutex);
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ret = do_write(entry->this, entry, stream);
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if (ret)
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{
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/* unregister if we have no more messages to send */
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ret = array_count(entry->out) != 0;
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}
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else
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{
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disconnect(entry->this, entry->id);
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}
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entry->mutex->unlock(entry->mutex);
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return ret;
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}
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/**
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* Read in available header with data, non-blocking cumulating to buffer
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*/
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static bool do_read(private_vici_socket_t *this, entry_t *entry,
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stream_t *stream)
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{
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ssize_t len;
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/* assemble the length header first */
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while (entry->in.hdrlen < sizeof(entry->in.hdr))
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{
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len = stream->read(stream, entry->in.hdr + entry->in.hdrlen,
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sizeof(entry->in.hdr) - entry->in.hdrlen, FALSE);
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if (len == 0)
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{
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return FALSE;
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}
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if (len < 0)
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{
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if (errno == EWOULDBLOCK)
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{
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return TRUE;
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}
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DBG1(DBG_CFG, "vici header read error: %s", strerror(errno));
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return FALSE;
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}
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entry->in.hdrlen += len;
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if (entry->in.hdrlen == sizeof(entry->in.hdr))
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{
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/* header complete, continue with data */
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entry->in.buf = chunk_alloc(untoh16(entry->in.hdr));
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}
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}
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/* assemble buffer */
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while (entry->in.buf.len > entry->in.done)
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{
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len = stream->read(stream, entry->in.buf.ptr + entry->in.done,
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entry->in.buf.len - entry->in.done, FALSE);
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if (len == 0)
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{
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DBG1(DBG_CFG, "premature vici disconnect");
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return FALSE;
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}
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if (len < 0)
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{
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if (errno == EWOULDBLOCK)
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{
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return TRUE;
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}
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DBG1(DBG_CFG, "vici read error: %s", strerror(errno));
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return FALSE;
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}
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entry->in.done += len;
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}
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this->inbound(this->user, entry->id, entry->in.buf);
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chunk_clear(&entry->in.buf);
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entry->in.hdrlen = entry->in.done = 0;
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return TRUE;
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}
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/**
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* Process incoming messages
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*/
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CALLBACK(on_read, bool,
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entry_t *entry, stream_t *stream)
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{
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bool ret;
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entry->mutex->lock(entry->mutex);
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ret = do_read(entry->this, entry, stream);
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if (!ret)
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{
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disconnect(entry->this, entry->id);
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}
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entry->mutex->unlock(entry->mutex);
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return ret;
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}
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/**
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* Process connection request
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*/
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static bool on_accept(private_vici_socket_t *this, stream_t *stream)
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{
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entry_t *entry;
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u_int id;
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id = ref_get(&this->nextid);
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INIT(entry,
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.this = this,
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.stream = stream,
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.id = id,
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.out = array_create(0, 0),
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.mutex = mutex_create(MUTEX_TYPE_RECURSIVE),
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);
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this->lock->write_lock(this->lock);
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this->connections->insert_last(this->connections, entry);
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stream->on_read(stream, on_read, entry);
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this->lock->unlock(this->lock);
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this->connect(this->user, id);
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return TRUE;
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}
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/**
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* Enable on_write callback to send data
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*/
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CALLBACK(on_write_async, job_requeue_t,
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entry_data_t *data)
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{
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private_vici_socket_t *this = data->this;
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entry_t *entry;
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this->lock->read_lock(this->lock);
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entry = find_entry(this, data->id, FALSE);
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if (entry)
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{
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entry->stream->on_write(entry->stream, on_write, entry);
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}
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this->lock->unlock(this->lock);
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return JOB_REQUEUE_NONE;
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}
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METHOD(vici_socket_t, send_, void,
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private_vici_socket_t *this, u_int id, chunk_t msg)
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{
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if (msg.len <= (u_int16_t)~0)
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{
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entry_data_t *data;
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msg_buf_t *out;
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entry_t *entry;
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this->lock->read_lock(this->lock);
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entry = find_entry(this, id, FALSE);
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if (entry)
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{
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INIT(out,
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.buf = msg,
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);
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htoun16(out->hdr, msg.len);
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entry->mutex->lock(entry->mutex);
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array_insert(entry->out, ARRAY_TAIL, out);
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entry->mutex->unlock(entry->mutex);
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if (array_count(entry->out) == 1)
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{
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INIT(data,
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.this = this,
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.id = entry->id,
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);
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/* asynchronously enable writing, as this might be called
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* from the on_read() callback. */
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lib->processor->queue_job(lib->processor,
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(job_t*)callback_job_create(on_write_async,
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data, free, NULL));
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}
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}
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else
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{
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DBG1(DBG_CFG, "vici connection %u unknown", id);
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}
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this->lock->unlock(this->lock);
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}
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else
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{
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DBG1(DBG_CFG, "vici message exceeds maximum size, discarded");
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chunk_clear(&msg);
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}
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}
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METHOD(vici_socket_t, destroy, void,
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private_vici_socket_t *this)
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{
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DESTROY_IF(this->service);
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this->connections->destroy_function(this->connections, destroy_entry);
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this->lock->destroy(this->lock);
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free(this);
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}
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/*
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* see header file
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*/
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vici_socket_t *vici_socket_create(char *uri, vici_inbound_cb_t inbound,
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vici_connect_cb_t connect,
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vici_disconnect_cb_t disconnect, void *user)
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{
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private_vici_socket_t *this;
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INIT(this,
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.public = {
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.send = _send_,
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.destroy = _destroy,
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},
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.lock = rwlock_create(RWLOCK_TYPE_DEFAULT),
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.connections = linked_list_create(),
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.inbound = inbound,
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.connect = connect,
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.disconnect = disconnect,
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.user = user,
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);
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this->service = lib->streams->create_service(lib->streams, uri, 3);
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if (!this->service)
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{
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DBG1(DBG_CFG, "creating vici socket failed");
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destroy(this);
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return NULL;
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}
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this->service->on_accept(this->service, (stream_service_cb_t)on_accept,
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this, JOB_PRIO_CRITICAL, 0);
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return &this->public;
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}
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