vici: Add a fully asynchronous IPC socket segmenting messages on/from stream
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/*
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* Copyright (C) 2014 Martin Willi
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* Copyright (C) 2014 revosec AG
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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/**
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* @defgroup vici_socket vici_socket
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* @{ @ingroup vici
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*/
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#ifndef VICI_SOCKET_H_
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#define VICI_SOCKET_H_
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#include <library.h>
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typedef struct vici_socket_t vici_socket_t;
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/**
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* Callback function for dispatching inbound client messages.
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*
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* @param user user data, as passed during registration
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* @param id unique client connection identifier
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* @param data incoming message data
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*/
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typedef void (*vici_inbound_cb_t)(void *user, u_int id, chunk_t data);
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/**
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* Callback function invoked when new clients connect
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*
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* @param user user data, as passed during registration
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* @param id unique client connection identifier
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* @return client connection context
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*/
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typedef void (*vici_connect_cb_t)(void *user, u_int id);
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/**
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* Callback function invoked when connected clients disconnect
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*
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* @param user user data, as passed during registration
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* @param id unique client connection identifier
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*/
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typedef void (*vici_disconnect_cb_t)(void *user, u_int id);
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/**
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* Vici socket, low level socket input/output handling.
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*
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* On the socket, we pass raw chunks having a 2 byte network order length
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* prefix. The length field does not count the length header itself, and
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* is not included in the data passed over this interface.
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*/
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struct vici_socket_t {
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/**
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* Send a message to a client identified by connection identifier.
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*
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* @param id unique client connection identifier
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* @param data data to send to client, gets owned
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*/
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void (*send)(vici_socket_t *this, u_int id, chunk_t data);
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/**
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* Destroy socket.
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*/
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void (*destroy)(vici_socket_t *this);
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};
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/**
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* Create a vici_socket instance.
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*
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* @param uri socket URI to listen on
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* @param inbound inbound message callback
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* @param connect connect callback
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* @param disconnect disconnect callback
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* @param user user data to pass to callbacks
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*/
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vici_socket_t *vici_socket_create(char *uri, vici_inbound_cb_t inbound,
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vici_connect_cb_t connect,
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vici_disconnect_cb_t disconnect, void *user);
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#endif /** VICI_SOCKET_H_ @}*/
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