Moved scheduler_t to libhydra.
This commit is contained in:
@@ -1,359 +0,0 @@
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/*
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* Copyright (C) 2008 Tobias Brunner
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* Copyright (C) 2005-2006 Martin Willi
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* Copyright (C) 2005 Jan Hutter
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* Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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#include <stdlib.h>
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#include "scheduler.h"
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#include <hydra.h>
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#include <daemon.h>
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#include <processing/processor.h>
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#include <processing/jobs/callback_job.h>
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#include <threading/thread.h>
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#include <threading/condvar.h>
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#include <threading/mutex.h>
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/* the initial size of the heap */
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#define HEAP_SIZE_DEFAULT 64
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typedef struct event_t event_t;
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/**
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* Event containing a job and a schedule time
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*/
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struct event_t {
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/**
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* Time to fire the event.
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*/
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timeval_t time;
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/**
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* Every event has its assigned job.
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*/
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job_t *job;
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};
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/**
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* destroy an event and its job
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*/
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static void event_destroy(event_t *event)
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{
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event->job->destroy(event->job);
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free(event);
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}
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typedef struct private_scheduler_t private_scheduler_t;
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/**
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* Private data of a scheduler_t object.
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*/
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struct private_scheduler_t {
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/**
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* Public part of a scheduler_t object.
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*/
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scheduler_t public;
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/**
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* Job which queues scheduled jobs to the processor.
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*/
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callback_job_t *job;
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/**
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* The heap in which the events are stored.
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*/
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event_t **heap;
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/**
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* The size of the heap.
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*/
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u_int heap_size;
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/**
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* The number of scheduled events.
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*/
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u_int event_count;
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/**
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* Exclusive access to list
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*/
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mutex_t *mutex;
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/**
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* Condvar to wait for next job.
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*/
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condvar_t *condvar;
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};
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/**
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* Comparse two timevals, return >0 if a > b, <0 if a < b and =0 if equal
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*/
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static int timeval_cmp(timeval_t *a, timeval_t *b)
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{
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if (a->tv_sec > b->tv_sec)
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{
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return 1;
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}
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if (a->tv_sec < b->tv_sec)
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{
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return -1;
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}
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if (a->tv_usec > b->tv_usec)
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{
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return 1;
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}
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if (a->tv_usec < b->tv_usec)
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{
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return -1;
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}
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return 0;
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}
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/**
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* Returns the top event without removing it. Returns NULL if the heap is empty.
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*/
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static event_t *peek_event(private_scheduler_t *this)
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{
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return this->event_count > 0 ? this->heap[1] : NULL;
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}
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/**
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* Removes the top event from the heap and returns it. Returns NULL if the heap
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* is empty.
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*/
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static event_t *remove_event(private_scheduler_t *this)
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{
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event_t *event, *top;
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if (!this->event_count)
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{
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return NULL;
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}
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/* store the value to return */
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event = this->heap[1];
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/* move the bottom event to the top */
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top = this->heap[1] = this->heap[this->event_count];
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if (--this->event_count > 1)
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{
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/* seep down the top event */
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u_int position = 1;
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while ((position << 1) <= this->event_count)
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{
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u_int child = position << 1;
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if ((child + 1) <= this->event_count &&
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timeval_cmp(&this->heap[child + 1]->time,
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&this->heap[child]->time) < 0)
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{
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/* the "right" child is smaller */
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child++;
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}
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if (timeval_cmp(&top->time, &this->heap[child]->time) <= 0)
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{
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/* the top event fires before the smaller of the two children,
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* stop */
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break;
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}
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/* swap with the smaller child */
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this->heap[position] = this->heap[child];
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position = child;
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}
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this->heap[position] = top;
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}
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return event;
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}
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/**
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* Get events from the queue and pass it to the processor
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*/
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static job_requeue_t schedule(private_scheduler_t * this)
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{
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timeval_t now;
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event_t *event;
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bool timed = FALSE, oldstate;
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this->mutex->lock(this->mutex);
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time_monotonic(&now);
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if ((event = peek_event(this)) != NULL)
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{
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if (timeval_cmp(&now, &event->time) >= 0)
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{
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remove_event(this);
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this->mutex->unlock(this->mutex);
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DBG2(DBG_JOB, "got event, queuing job for execution");
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hydra->processor->queue_job(hydra->processor, event->job);
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free(event);
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return JOB_REQUEUE_DIRECT;
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}
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timersub(&event->time, &now, &now);
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if (now.tv_sec)
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{
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DBG2(DBG_JOB, "next event in %ds %dms, waiting",
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now.tv_sec, now.tv_usec/1000);
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}
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else
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{
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DBG2(DBG_JOB, "next event in %dms, waiting", now.tv_usec/1000);
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}
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timed = TRUE;
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}
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thread_cleanup_push((thread_cleanup_t)this->mutex->unlock, this->mutex);
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oldstate = thread_cancelability(TRUE);
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if (timed)
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{
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this->condvar->timed_wait_abs(this->condvar, this->mutex, event->time);
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}
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else
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{
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DBG2(DBG_JOB, "no events, waiting");
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this->condvar->wait(this->condvar, this->mutex);
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}
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thread_cancelability(oldstate);
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thread_cleanup_pop(TRUE);
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return JOB_REQUEUE_DIRECT;
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}
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/**
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* Implements scheduler_t.get_job_load
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*/
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static u_int get_job_load(private_scheduler_t *this)
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{
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int count;
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this->mutex->lock(this->mutex);
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count = this->event_count;
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this->mutex->unlock(this->mutex);
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return count;
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}
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/**
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* Implements scheduler_t.schedule_job_tv.
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*/
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static void schedule_job_tv(private_scheduler_t *this, job_t *job, timeval_t tv)
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{
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event_t *event;
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u_int position;
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event = malloc_thing(event_t);
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event->job = job;
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event->time = tv;
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this->mutex->lock(this->mutex);
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this->event_count++;
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if (this->event_count > this->heap_size)
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{
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/* double the size of the heap */
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this->heap_size <<= 1;
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this->heap = (event_t**)realloc(this->heap,
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(this->heap_size + 1) * sizeof(event_t*));
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}
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/* "put" the event to the bottom */
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position = this->event_count;
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/* then bubble it up */
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while (position > 1 && timeval_cmp(&this->heap[position >> 1]->time,
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&event->time) > 0)
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{
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/* parent has to be fired after the new event, move up */
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this->heap[position] = this->heap[position >> 1];
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position >>= 1;
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}
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this->heap[position] = event;
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this->condvar->signal(this->condvar);
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this->mutex->unlock(this->mutex);
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}
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/**
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* Implements scheduler_t.schedule_job.
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*/
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static void schedule_job(private_scheduler_t *this, job_t *job, u_int32_t s)
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{
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timeval_t tv;
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time_monotonic(&tv);
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tv.tv_sec += s;
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schedule_job_tv(this, job, tv);
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}
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/**
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* Implements scheduler_t.schedule_job_ms.
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*/
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static void schedule_job_ms(private_scheduler_t *this, job_t *job, u_int32_t ms)
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{
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timeval_t tv, add;
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time_monotonic(&tv);
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add.tv_sec = ms / 1000;
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add.tv_usec = (ms % 1000) * 1000;
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timeradd(&tv, &add, &tv);
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schedule_job_tv(this, job, tv);
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}
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/**
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* Implementation of scheduler_t.destroy.
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*/
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static void destroy(private_scheduler_t *this)
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{
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event_t *event;
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this->job->cancel(this->job);
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this->condvar->destroy(this->condvar);
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this->mutex->destroy(this->mutex);
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while ((event = remove_event(this)) != NULL)
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{
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event_destroy(event);
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}
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free(this->heap);
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free(this);
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}
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/*
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* Described in header.
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*/
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scheduler_t * scheduler_create()
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{
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private_scheduler_t *this = malloc_thing(private_scheduler_t);
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this->public.get_job_load = (u_int (*) (scheduler_t *this)) get_job_load;
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this->public.schedule_job = (void (*) (scheduler_t *this, job_t *job, u_int32_t s)) schedule_job;
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this->public.schedule_job_ms = (void (*) (scheduler_t *this, job_t *job, u_int32_t ms)) schedule_job_ms;
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this->public.schedule_job_tv = (void (*) (scheduler_t *this, job_t *job, timeval_t tv)) schedule_job_tv;
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this->public.destroy = (void(*)(scheduler_t*)) destroy;
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/* Note: the root of the heap is at index 1 */
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this->event_count = 0;
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this->heap_size = HEAP_SIZE_DEFAULT;
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this->heap = (event_t**)calloc(this->heap_size + 1, sizeof(event_t*));
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this->mutex = mutex_create(MUTEX_TYPE_DEFAULT);
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this->condvar = condvar_create(CONDVAR_TYPE_DEFAULT);
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this->job = callback_job_create((callback_job_cb_t)schedule, this, NULL, NULL);
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hydra->processor->queue_job(hydra->processor, (job_t*)this->job);
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return &this->public;
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}
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@@ -1,130 +0,0 @@
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/*
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* Copyright (C) 2009 Tobias Brunner
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* Copyright (C) 2005-2007 Martin Willi
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* Copyright (C) 2005 Jan Hutter
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* Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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/**
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* @defgroup scheduler scheduler
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* @{ @ingroup cprocessing
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*/
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#ifndef SCHEDULER_H_
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#define SCHEDULER_H_
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typedef struct scheduler_t scheduler_t;
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#include <library.h>
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#include <processing/jobs/job.h>
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/**
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* The scheduler queues timed events which are then passed to the processor.
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*
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* The scheduler is implemented as a heap. A heap is a special kind of tree-
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* based data structure that satisfies the following property: if B is a child
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* node of A, then key(A) >= (or <=) key(B). So either the element with the
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* greatest (max-heap) or the smallest (min-heap) key is the root of the heap.
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* We use a min-heap whith the key being the absolute unix time at which an
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* event is scheduled. So the root is always the event that will fire next.
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*
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* An earlier implementation of the scheduler used a sorted linked list to store
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* the events. That had the advantage that removing the next event was extremely
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* fast, also, adding an event scheduled before or after all other events was
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* equally fast (all in O(1)). The problem was, though, that adding an event
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* in-between got slower, as the number of events grew larger (O(n)).
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* For each connection there could be several events: IKE-rekey, NAT-keepalive,
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* retransmissions, expire (half-open), and others. So a gateway that probably
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* has to handle thousands of concurrent connnections has to be able to queue a
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* large number of events as fast as possible. Locking makes this even worse, to
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* provide thread-safety, no events can be processed, while an event is queued,
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* so making the insertion fast is even more important.
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*
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* That's the advantage of the heap. Adding an element to the heap can be
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* achieved in O(log n) - on the other hand, removing the root node also
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* requires O(log n) operations. Consider 10000 queued events. Inserting a new
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* event in the list implementation required up to 10000 comparisons. In the
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* heap implementation, the worst case is about 13.3 comparisons. That's a
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* drastic improvement.
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*
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* The implementation itself uses a binary tree mapped to a one-based array to
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* store the elements. This reduces storage overhead and simplifies navigation:
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* the children of the node at position n are at position 2n and 2n+1 (likewise
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* the parent node of the node at position n is at position [n/2]). Thus,
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* navigating up and down the tree is reduced to simple index computations.
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*
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* Adding an element to the heap works as follows: The heap is always filled
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* from left to right, until a row is full, then the next row is filled. Mapped
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* to an array this gets as simple as putting the new element to the first free
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* position. In a one-based array that position equals the number of elements
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* currently stored in the heap. Then the heap property has to be restored, i.e.
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* the new element has to be "bubbled up" the tree until the parent node's key
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* is smaller or the element got the new root of the tree.
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*
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* Removing the next event from the heap works similarly. The event itself is
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* the root node and stored at position 1 of the array. After removing it, the
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* root has to be replaced and the heap property has to be restored. This is
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* done by moving the bottom element (last row, rightmost element) to the root
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* and then "seep it down" by swapping it with child nodes until none of the
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* children has a smaller key or it is again a leaf node.
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*/
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struct scheduler_t {
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/**
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* Adds a event to the queue, using a relative time offset in s.
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*
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* @param job job to schedule
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* @param time relative time to schedule job, in s
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*/
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void (*schedule_job) (scheduler_t *this, job_t *job, u_int32_t s);
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/**
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* Adds a event to the queue, using a relative time offset in ms.
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*
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* @param job job to schedule
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* @param time relative time to schedule job, in ms
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*/
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void (*schedule_job_ms) (scheduler_t *this, job_t *job, u_int32_t ms);
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/**
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* Adds a event to the queue, using an absolut time.
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*
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* The passed timeval should be calculated based on the time_monotonic()
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* function.
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*
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* @param job job to schedule
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* @param time absolut time to schedule job
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*/
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void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv);
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/**
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* Returns number of jobs scheduled.
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*
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* @return number of scheduled jobs
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*/
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u_int (*get_job_load) (scheduler_t *this);
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/**
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* Destroys a scheduler object.
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*/
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void (*destroy) (scheduler_t *this);
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};
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/**
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* Create a scheduler.
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*
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* @return scheduler_t object
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*/
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scheduler_t *scheduler_create(void);
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#endif /** SCHEDULER_H_ @}*/
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