hashtable: Store items in buckets in insertion order
This is more predictable when using get_match() in particular because the order does not change anymore when the table is rehashed.
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2008-2014 Tobias Brunner
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* Copyright (C) 2008-2020 Tobias Brunner
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* HSR Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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@@ -13,13 +13,16 @@
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* for more details.
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*/
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#include "hashtable.h"
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#include <utils/chunk.h>
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/** The minimum capacity of the hash table (MUST be a power of 2) */
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#define MIN_CAPACITY 8
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/** The maximum capacity of the hash table (MUST be a power of 2) */
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#define MAX_CAPACITY (1 << 30)
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/** Maximum load factor before the hash table is resized */
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#define LOAD_FACTOR 0.75f
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typedef struct pair_t pair_t;
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@@ -27,6 +30,7 @@ typedef struct pair_t pair_t;
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* This pair holds a pointer to the key and value it represents.
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*/
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struct pair_t {
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/**
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* Key of a hash table item.
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*/
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@@ -71,6 +75,7 @@ typedef struct private_hashtable_t private_hashtable_t;
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*
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*/
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struct private_hashtable_t {
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/**
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* Public part of hash table.
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*/
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@@ -91,11 +96,6 @@ struct private_hashtable_t {
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*/
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u_int mask;
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/**
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* The load factor.
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*/
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float load_factor;
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/**
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* The actual table.
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*/
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@@ -205,10 +205,9 @@ static u_int get_nearest_powerof2(u_int n)
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*/
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static void init_hashtable(private_hashtable_t *this, u_int capacity)
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{
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capacity = max(1, min(capacity, MAX_CAPACITY));
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capacity = max(MIN_CAPACITY, min(capacity, MAX_CAPACITY));
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this->capacity = get_nearest_powerof2(capacity);
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this->mask = this->capacity - 1;
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this->load_factor = 0.75;
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this->table = calloc(this->capacity, sizeof(pair_t*));
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}
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@@ -218,8 +217,8 @@ static void init_hashtable(private_hashtable_t *this, u_int capacity)
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*/
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static void rehash(private_hashtable_t *this)
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{
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pair_t **old_table;
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u_int row, old_capacity;
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pair_t **old_table, *to_move, *pair, *next;
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u_int row, new_row, old_capacity;
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if (this->capacity >= MAX_CAPACITY)
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{
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@@ -233,91 +232,119 @@ static void rehash(private_hashtable_t *this)
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for (row = 0; row < old_capacity; row++)
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{
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pair_t *pair, *next;
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u_int new_row;
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pair = old_table[row];
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while (pair)
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{ /* insert pair at the front of new bucket*/
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next = pair->next;
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new_row = pair->hash & this->mask;
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pair->next = this->table[new_row];
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this->table[new_row] = pair;
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pair = next;
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to_move = old_table[row];
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while (to_move)
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{
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new_row = to_move->hash & this->mask;
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pair = this->table[new_row];
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if (pair)
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{
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while (pair->next)
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{
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pair = pair->next;
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}
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pair->next = to_move;
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}
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else
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{
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this->table[new_row] = to_move;
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}
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next = to_move->next;
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to_move->next = NULL;
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to_move = next;
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}
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}
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free(old_table);
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}
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/**
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* Find the pair with the given key, optionally returning the hash and previous
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* (or last) pair in the bucket.
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*/
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static inline pair_t *find_key(private_hashtable_t *this, const void *key,
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hashtable_equals_t equals, u_int *out_hash,
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pair_t **out_prev)
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{
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pair_t *pair, *prev = NULL;
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u_int hash;
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if (!this->count && !out_hash)
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{ /* no need to calculate the hash if not requested */
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return NULL;
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}
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hash = this->hash(key);
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if (out_hash)
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{
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*out_hash = hash;
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}
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pair = this->table[hash & this->mask];
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while (pair)
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{
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if (hash == pair->hash && equals(key, pair->key))
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{
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break;
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}
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prev = pair;
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pair = pair->next;
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}
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if (out_prev)
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{
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*out_prev = prev;
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}
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return pair;
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}
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METHOD(hashtable_t, put, void*,
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private_hashtable_t *this, const void *key, void *value)
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{
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void *old_value = NULL;
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pair_t *pair;
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u_int hash, row;
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pair_t *pair, *prev = NULL;
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u_int hash;
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hash = this->hash(key);
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row = hash & this->mask;
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pair = this->table[row];
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while (pair)
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{ /* search existing bucket for key */
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if (this->equals(key, pair->key))
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{
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old_value = pair->value;
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pair->value = value;
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pair->key = key;
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break;
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}
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pair = pair->next;
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}
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if (!pair)
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{ /* insert at the front of bucket */
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pair = pair_create(key, value, hash);
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pair->next = this->table[row];
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this->table[row] = pair;
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this->count++;
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}
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if (this->count >= this->capacity * this->load_factor)
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if (this->count >= this->capacity * LOAD_FACTOR)
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{
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rehash(this);
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}
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pair = find_key(this, key, this->equals, &hash, &prev);
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if (pair)
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{
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old_value = pair->value;
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pair->value = value;
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pair->key = key;
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}
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else
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{
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pair = pair_create(key, value, hash);
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if (prev)
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{
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prev->next = pair;
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}
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else
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{
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this->table[hash & this->mask] = pair;
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}
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this->count++;
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}
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return old_value;
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}
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static void *get_internal(private_hashtable_t *this, const void *key,
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hashtable_equals_t equals)
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{
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void *value = NULL;
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pair_t *pair;
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if (!this->count)
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{ /* no need to calculate the hash */
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return NULL;
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}
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pair = this->table[this->hash(key) & this->mask];
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while (pair)
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{
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if (equals(key, pair->key))
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{
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value = pair->value;
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break;
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}
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pair = pair->next;
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}
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return value;
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}
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METHOD(hashtable_t, get, void*,
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private_hashtable_t *this, const void *key)
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{
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return get_internal(this, key, this->equals);
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pair_t *pair = find_key(this, key, this->equals, NULL, NULL);
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return pair ? pair->value : NULL;
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}
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METHOD(hashtable_t, get_match, void*,
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private_hashtable_t *this, const void *key, hashtable_equals_t match)
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{
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return get_internal(this, key, match);
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pair_t *pair = find_key(this, key, match, NULL, NULL);
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return pair ? pair->value : NULL;
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}
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METHOD(hashtable_t, remove_, void*,
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@@ -325,29 +352,21 @@ METHOD(hashtable_t, remove_, void*,
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{
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void *value = NULL;
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pair_t *pair, *prev = NULL;
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u_int row;
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row = this->hash(key) & this->mask;
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pair = this->table[row];
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while (pair)
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pair = find_key(this, key, this->equals, NULL, &prev);
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if (pair)
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{
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if (this->equals(key, pair->key))
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if (prev)
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{
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if (prev)
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{
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prev->next = pair->next;
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}
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else
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{
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this->table[row] = pair->next;
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}
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value = pair->value;
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this->count--;
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free(pair);
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break;
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prev->next = pair->next;
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}
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prev = pair;
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pair = pair->next;
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else
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{
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this->table[pair->hash & this->mask] = pair->next;
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}
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value = pair->value;
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free(pair);
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this->count--;
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}
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return value;
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}
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