windows: Use WINAPI call convention for Windows API callbacks

For x86_64 it does not actually matter, but for i686 builds the call convention
is different with WINAPI.
This commit is contained in:
Martin Willi
2014-06-06 16:28:28 +02:00
parent bd19e27ae3
commit cab59c73fc
8 changed files with 28 additions and 23 deletions
+1 -1
View File
@@ -247,7 +247,7 @@ static mutex_t *sigint_mutex;
/**
* Control handler to catch ^C
*/
static BOOL handler(DWORD dwCtrlType)
static BOOL WINAPI handler(DWORD dwCtrlType)
{
switch (dwCtrlType)
{
+2 -2
View File
@@ -116,14 +116,14 @@ char* strndup(const char *s, size_t n);
* Provided via ws2_32
*/
#ifndef InetNtop
const char *inet_ntop(int af, const void *src, char *dst, socklen_t size);
const char WINAPI *inet_ntop(int af, const void *src, char *dst, socklen_t size);
#endif
/**
* Provided via ws2_32
*/
#ifndef InetPton
int inet_pton(int af, const char *src, void *dst);
int WINAPI inet_pton(int af, const char *src, void *dst);
#endif
/**