- return value cleanup
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@@ -1,7 +1,7 @@
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/**
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* @file job_queue.h
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*
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* @brief Job-Queue based on linked_list_t
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* @brief Interface of job_queue_t-
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*
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*/
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@@ -39,8 +39,8 @@ struct job_queue_t {
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/**
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* @brief returns number of jobs in queue
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*
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* @param job_queue_t calling object
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* @returns number of items in queue
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* @param job_queue_t calling object
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* @returns number of items in queue
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*/
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int (*get_count) (job_queue_t *job_queue);
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@@ -48,14 +48,13 @@ struct job_queue_t {
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* @brief get the next job from the queue
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*
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* If the queue is empty, this function blocks until a job can be returned.
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*
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* After using, the returned job has to get destroyed by the caller.
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*
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* @param job_queue_t calling object
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* @param[out] job pointer to a job pointer where to job is returned to
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* @returns SUCCESS if succeeded, FAILED otherwise
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* @param job_queue_t calling object
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* @param[out] job pointer to a job pointer where to job is returned to
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* @return job
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*/
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status_t (*get) (job_queue_t *job_queue, job_t **job);
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job_t *(*get) (job_queue_t *job_queue);
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/**
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* @brief adds a job to the queue
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@@ -66,9 +65,8 @@ struct job_queue_t {
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*
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* @param job_queue_t calling object
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* @param[in] job job to add to the queue (job is not copied)
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* @returns SUCCESS if succeeded, FAILED otherwise
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*/
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status_t (*add) (job_queue_t *job_queue, job_t *job);
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void (*add) (job_queue_t *job_queue, job_t *job);
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/**
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* @brief destroys a job_queue object
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@@ -78,9 +76,8 @@ struct job_queue_t {
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* after calling this function.
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*
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* @param job_queue_t calling object
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* @returns SUCCESS if succeeded, FAILED otherwise
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*/
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status_t (*destroy) (job_queue_t *job_queue);
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void (*destroy) (job_queue_t *job_queue);
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};
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/**
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@@ -89,4 +86,5 @@ struct job_queue_t {
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* @return job_queue_t empty job_queue
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*/
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job_queue_t *job_queue_create();
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#endif /*JOB_QUEUE_H_*/
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