Moved scheduler and thread pool to libstrongswan.
This commit is contained in:
@@ -0,0 +1,272 @@
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/*
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* Copyright (C) 2009 Tobias Brunner
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* Copyright (C) 2007 Martin Willi
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* Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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#include "callback_job.h"
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#include <semaphore.h>
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#include <hydra.h>
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#include <threading/thread.h>
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#include <threading/condvar.h>
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#include <threading/mutex.h>
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#include <utils/linked_list.h>
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typedef struct private_callback_job_t private_callback_job_t;
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/**
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* Private data of an callback_job_t Object.
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*/
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struct private_callback_job_t {
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/**
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* Public callback_job_t interface.
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*/
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callback_job_t public;
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/**
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* Callback to call on execution
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*/
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callback_job_cb_t callback;
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/**
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* parameter to supply to callback
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*/
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void *data;
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/**
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* cleanup function for data
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*/
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callback_job_cleanup_t cleanup;
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/**
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* thread of the job, if running
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*/
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thread_t *thread;
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/**
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* mutex to access jobs interna
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*/
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mutex_t *mutex;
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/**
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* list of asociated child jobs
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*/
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linked_list_t *children;
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/**
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* parent of this job, or NULL
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*/
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private_callback_job_t *parent;
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/**
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* TRUE if the job got cancelled
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*/
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bool cancelled;
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/**
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* condvar to synchronize the cancellation/destruction of the job
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*/
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condvar_t *destroyable;
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/**
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* semaphore to synchronize the termination of the assigned thread.
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*
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* separately allocated during cancellation, so that we can wait on it
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* without risking that it gets freed too early during destruction.
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*/
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sem_t *terminated;
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};
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/**
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* unregister a child from its parent, if any.
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* note: this->mutex has to be locked
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*/
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static void unregister(private_callback_job_t *this)
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{
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if (this->parent)
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{
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this->parent->mutex->lock(this->parent->mutex);
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if (this->parent->cancelled && !this->cancelled)
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{
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/* if the parent has been cancelled but we have not yet, we do not
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* unregister until we got cancelled by the parent. */
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this->parent->mutex->unlock(this->parent->mutex);
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this->destroyable->wait(this->destroyable, this->mutex);
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this->parent->mutex->lock(this->parent->mutex);
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}
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this->parent->children->remove(this->parent->children, this, NULL);
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this->parent->mutex->unlock(this->parent->mutex);
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this->parent = NULL;
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}
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}
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/**
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* Implements job_t.destroy.
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*/
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static void destroy(private_callback_job_t *this)
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{
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this->mutex->lock(this->mutex);
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unregister(this);
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if (this->cleanup)
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{
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this->cleanup(this->data);
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}
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if (this->terminated)
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{
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sem_post(this->terminated);
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}
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this->children->destroy(this->children);
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this->destroyable->destroy(this->destroyable);
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this->mutex->unlock(this->mutex);
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this->mutex->destroy(this->mutex);
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free(this);
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}
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/**
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* Implementation of callback_job_t.cancel.
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*/
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static void cancel(private_callback_job_t *this)
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{
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callback_job_t *child;
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sem_t *terminated = NULL;
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this->mutex->lock(this->mutex);
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this->cancelled = TRUE;
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/* terminate children */
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while (this->children->get_first(this->children, (void**)&child) == SUCCESS)
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{
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this->mutex->unlock(this->mutex);
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child->cancel(child);
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this->mutex->lock(this->mutex);
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}
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if (this->thread)
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{
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/* terminate the thread, if there is currently one executing the job.
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* we wait for its termination using a semaphore */
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this->thread->cancel(this->thread);
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terminated = this->terminated = malloc_thing(sem_t);
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sem_init(terminated, 0, 0);
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}
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else
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{
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/* if the job is currently queued, it gets terminated later.
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* we can't wait, because it might not get executed at all.
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* we also unregister the queued job manually from its parent (the
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* others get unregistered during destruction) */
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unregister(this);
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}
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this->destroyable->signal(this->destroyable);
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this->mutex->unlock(this->mutex);
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if (terminated)
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{
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sem_wait(terminated);
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sem_destroy(terminated);
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free(terminated);
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}
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}
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/**
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* Implementation of job_t.execute.
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*/
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static void execute(private_callback_job_t *this)
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{
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bool cleanup = FALSE, requeue = FALSE;
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thread_cleanup_push((thread_cleanup_t)destroy, this);
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this->mutex->lock(this->mutex);
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this->thread = thread_current();
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this->mutex->unlock(this->mutex);
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while (TRUE)
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{
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this->mutex->lock(this->mutex);
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if (this->cancelled)
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{
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this->mutex->unlock(this->mutex);
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cleanup = TRUE;
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break;
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}
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this->mutex->unlock(this->mutex);
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switch (this->callback(this->data))
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{
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case JOB_REQUEUE_DIRECT:
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continue;
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case JOB_REQUEUE_FAIR:
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{
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requeue = TRUE;
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break;
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}
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case JOB_REQUEUE_NONE:
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default:
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{
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cleanup = TRUE;
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break;
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}
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}
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break;
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}
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this->mutex->lock(this->mutex);
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this->thread = NULL;
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this->mutex->unlock(this->mutex);
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/* manually create a cancellation point to avoid that a cancelled thread
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* goes back into the thread pool */
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thread_cancellation_point();
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if (requeue)
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{
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hydra->processor->queue_job(hydra->processor,
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&this->public.job_interface);
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}
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thread_cleanup_pop(cleanup);
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}
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/*
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* Described in header.
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*/
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callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup,
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callback_job_t *parent)
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{
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private_callback_job_t *this = malloc_thing(private_callback_job_t);
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/* interface functions */
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this->public.job_interface.execute = (void (*) (job_t *)) execute;
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this->public.job_interface.destroy = (void (*) (job_t *)) destroy;
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this->public.cancel = (void(*)(callback_job_t*))cancel;
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/* private variables */
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this->mutex = mutex_create(MUTEX_TYPE_DEFAULT);
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this->callback = cb;
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this->data = data;
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this->cleanup = cleanup;
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this->thread = 0;
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this->children = linked_list_create();
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this->parent = (private_callback_job_t*)parent;
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this->cancelled = FALSE;
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this->destroyable = condvar_create(CONDVAR_TYPE_DEFAULT);
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this->terminated = NULL;
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/* register us at parent */
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if (parent)
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{
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this->parent->mutex->lock(this->parent->mutex);
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this->parent->children->insert_last(this->parent->children, this);
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this->parent->mutex->unlock(this->parent->mutex);
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}
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return &this->public;
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}
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@@ -0,0 +1,118 @@
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/*
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* Copyright (C) 2007 Martin Willi
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* Hochschule fuer Technik Rapperswil
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
|
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* Free Software Foundation; either version 2 of the License, or (at your
|
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* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
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* for more details.
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*/
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/**
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* @defgroup callback_job callback_job
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* @{ @ingroup jobs
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*/
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#ifndef CALLBACK_JOB_H_
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#define CALLBACK_JOB_H_
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typedef struct callback_job_t callback_job_t;
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#include <library.h>
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#include <processing/jobs/job.h>
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typedef enum job_requeue_t job_requeue_t;
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/**
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* Job requeueing policy
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*
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* The job requeueing policy defines how a job is handled when the callback
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* function returns.
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*/
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enum job_requeue_t {
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/**
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* Do not requeue job, destroy it
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*/
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JOB_REQUEUE_NONE,
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/**
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* Reque the job fairly, meaning it has to requeue as any other job
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*/
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JOB_REQUEUE_FAIR,
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/**
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* Reexecute the job directly, without the need of requeueing it
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*/
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JOB_REQUEUE_DIRECT,
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};
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/**
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* The callback function to use for the callback job.
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*
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* This is the function to use as callback for a callback job. It receives
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* a parameter supplied to the callback jobs constructor.
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*
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* @param data param supplied to job
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* @return requeing policy how to requeue the job
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*/
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typedef job_requeue_t (*callback_job_cb_t)(void *data);
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/**
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* Cleanup function to use for data cleanup.
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*
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* The callback has an optional user argument which receives data. However,
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* this data may be cleaned up if it is allocated. This is the function
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* to supply to the constructor.
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*
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* @param data param supplied to job
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* @return requeing policy how to requeue the job
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*/
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typedef void (*callback_job_cleanup_t)(void *data);
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/**
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* Class representing an callback Job.
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*
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* This is a special job which allows a simple callback function to
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* be executed by a thread of the thread pool. This allows simple execution
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* of asynchronous methods, without to manage threads.
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*/
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struct callback_job_t {
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/**
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* The job_t interface.
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*/
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job_t job_interface;
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/**
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* Cancel the job's thread and wait for its termination. This only works
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* reliably for jobs that always use JOB_REQUEUE_FAIR or JOB_REQUEUE_DIRECT,
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* otherwise the job may already be destroyed when cancel is called. */
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void (*cancel)(callback_job_t *this);
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};
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/**
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* Creates a callback job.
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*
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* The cleanup function is called when the job gets destroyed to destroy
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* the associated data.
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* If parent is not NULL, the specified job gets an association. Whenever
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* the parent gets cancelled (or runs out), all of its children are cancelled,
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* too.
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*
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* @param cb callback to call from the processor
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* @param data user data to supply to callback
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* @param cleanup destructor for data on destruction, or NULL
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* @param parent parent of this job
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* @return callback_job_t object
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*/
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callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
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callback_job_cleanup_t cleanup,
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callback_job_t *parent);
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#endif /** CALLBACK_JOB_H_ @}*/
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@@ -0,0 +1,52 @@
|
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/*
|
||||
* Copyright (C) 2005-2006 Martin Willi
|
||||
* Copyright (C) 2005 Jan Hutter
|
||||
* Hochschule fuer Technik Rapperswil
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup job job
|
||||
* @{ @ingroup jobs
|
||||
*/
|
||||
|
||||
#ifndef JOB_H_
|
||||
#define JOB_H_
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||||
|
||||
typedef struct job_t job_t;
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||||
|
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#include <library.h>
|
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|
||||
/**
|
||||
* Job-Interface as it is stored in the job queue.
|
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*/
|
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struct job_t {
|
||||
|
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/**
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* Execute a job.
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*
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* The processing facility executes a job using this method. Jobs are
|
||||
* one-shot, they destroy themself after execution, so don't use a job
|
||||
* once it has been executed.
|
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*/
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void (*execute) (job_t *this);
|
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|
||||
/**
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||||
* Destroy a job.
|
||||
*
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* Is only called whenever a job was not executed (e.g. due daemon shutdown).
|
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* After execution, jobs destroy themself.
|
||||
*/
|
||||
void (*destroy) (job_t *job);
|
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};
|
||||
|
||||
#endif /** JOB_H_ @}*/
|
||||
@@ -0,0 +1,273 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2007 Martin Willi
|
||||
* Copyright (C) 2005 Jan Hutter
|
||||
* Hochschule fuer Technik Rapperswil
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "processor.h"
|
||||
|
||||
#include <debug.h>
|
||||
#include <threading/thread.h>
|
||||
#include <threading/condvar.h>
|
||||
#include <threading/mutex.h>
|
||||
#include <utils/linked_list.h>
|
||||
|
||||
|
||||
typedef struct private_processor_t private_processor_t;
|
||||
|
||||
/**
|
||||
* Private data of processor_t class.
|
||||
*/
|
||||
struct private_processor_t {
|
||||
/**
|
||||
* Public processor_t interface.
|
||||
*/
|
||||
processor_t public;
|
||||
|
||||
/**
|
||||
* Number of running threads
|
||||
*/
|
||||
u_int total_threads;
|
||||
|
||||
/**
|
||||
* Desired number of threads
|
||||
*/
|
||||
u_int desired_threads;
|
||||
|
||||
/**
|
||||
* Number of threads waiting for work
|
||||
*/
|
||||
u_int idle_threads;
|
||||
|
||||
/**
|
||||
* All threads managed in the pool (including threads that have been
|
||||
* cancelled, this allows to join them during destruction)
|
||||
*/
|
||||
linked_list_t *threads;
|
||||
|
||||
/**
|
||||
* The jobs are stored in a linked list
|
||||
*/
|
||||
linked_list_t *list;
|
||||
|
||||
/**
|
||||
* access to linked_list is locked through this mutex
|
||||
*/
|
||||
mutex_t *mutex;
|
||||
|
||||
/**
|
||||
* Condvar to wait for new jobs
|
||||
*/
|
||||
condvar_t *job_added;
|
||||
|
||||
/**
|
||||
* Condvar to wait for terminated threads
|
||||
*/
|
||||
condvar_t *thread_terminated;
|
||||
};
|
||||
|
||||
static void process_jobs(private_processor_t *this);
|
||||
|
||||
/**
|
||||
* restart a terminated thread
|
||||
*/
|
||||
static void restart(private_processor_t *this)
|
||||
{
|
||||
thread_t *thread;
|
||||
|
||||
DBG2(DBG_JOB, "terminated worker thread, ID: %u", thread_current_id());
|
||||
|
||||
/* respawn thread if required */
|
||||
this->mutex->lock(this->mutex);
|
||||
if (this->desired_threads < this->total_threads ||
|
||||
(thread = thread_create((thread_main_t)process_jobs, this)) == NULL)
|
||||
{
|
||||
this->total_threads--;
|
||||
this->thread_terminated->signal(this->thread_terminated);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->threads->insert_last(this->threads, thread);
|
||||
}
|
||||
this->mutex->unlock(this->mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Process queued jobs, called by the worker threads
|
||||
*/
|
||||
static void process_jobs(private_processor_t *this)
|
||||
{
|
||||
/* worker threads are not cancellable by default */
|
||||
thread_cancelability(FALSE);
|
||||
|
||||
DBG2(DBG_JOB, "started worker thread, ID: %u", thread_current_id());
|
||||
|
||||
this->mutex->lock(this->mutex);
|
||||
while (this->desired_threads >= this->total_threads)
|
||||
{
|
||||
job_t *job;
|
||||
|
||||
if (this->list->get_count(this->list) == 0)
|
||||
{
|
||||
this->idle_threads++;
|
||||
this->job_added->wait(this->job_added, this->mutex);
|
||||
this->idle_threads--;
|
||||
continue;
|
||||
}
|
||||
this->list->remove_first(this->list, (void**)&job);
|
||||
this->mutex->unlock(this->mutex);
|
||||
/* terminated threads are restarted, so we have a constant pool */
|
||||
thread_cleanup_push((thread_cleanup_t)restart, this);
|
||||
job->execute(job);
|
||||
thread_cleanup_pop(FALSE);
|
||||
this->mutex->lock(this->mutex);
|
||||
}
|
||||
this->mutex->unlock(this->mutex);
|
||||
restart(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of processor_t.get_total_threads.
|
||||
*/
|
||||
static u_int get_total_threads(private_processor_t *this)
|
||||
{
|
||||
u_int count;
|
||||
this->mutex->lock(this->mutex);
|
||||
count = this->total_threads;
|
||||
this->mutex->unlock(this->mutex);
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of processor_t.get_idle_threads.
|
||||
*/
|
||||
static u_int get_idle_threads(private_processor_t *this)
|
||||
{
|
||||
u_int count;
|
||||
this->mutex->lock(this->mutex);
|
||||
count = this->idle_threads;
|
||||
this->mutex->unlock(this->mutex);
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* implements processor_t.get_job_load
|
||||
*/
|
||||
static u_int get_job_load(private_processor_t *this)
|
||||
{
|
||||
u_int load;
|
||||
this->mutex->lock(this->mutex);
|
||||
load = this->list->get_count(this->list);
|
||||
this->mutex->unlock(this->mutex);
|
||||
return load;
|
||||
}
|
||||
|
||||
/**
|
||||
* implements function processor_t.queue_job
|
||||
*/
|
||||
static void queue_job(private_processor_t *this, job_t *job)
|
||||
{
|
||||
this->mutex->lock(this->mutex);
|
||||
this->list->insert_last(this->list, job);
|
||||
this->job_added->signal(this->job_added);
|
||||
this->mutex->unlock(this->mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of processor_t.set_threads.
|
||||
*/
|
||||
static void set_threads(private_processor_t *this, u_int count)
|
||||
{
|
||||
this->mutex->lock(this->mutex);
|
||||
if (count > this->total_threads)
|
||||
{ /* increase thread count */
|
||||
int i;
|
||||
thread_t *current;
|
||||
|
||||
this->desired_threads = count;
|
||||
DBG1(DBG_JOB, "spawning %d worker threads", count - this->total_threads);
|
||||
for (i = this->total_threads; i < count; i++)
|
||||
{
|
||||
current = thread_create((thread_main_t)process_jobs, this);
|
||||
if (current)
|
||||
{
|
||||
this->threads->insert_last(this->threads, current);
|
||||
this->total_threads++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (count < this->total_threads)
|
||||
{ /* decrease thread count */
|
||||
this->desired_threads = count;
|
||||
}
|
||||
this->job_added->broadcast(this->job_added);
|
||||
this->mutex->unlock(this->mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of processor_t.destroy.
|
||||
*/
|
||||
static void destroy(private_processor_t *this)
|
||||
{
|
||||
thread_t *current;
|
||||
set_threads(this, 0);
|
||||
this->mutex->lock(this->mutex);
|
||||
while (this->total_threads > 0)
|
||||
{
|
||||
this->job_added->broadcast(this->job_added);
|
||||
this->thread_terminated->wait(this->thread_terminated, this->mutex);
|
||||
}
|
||||
while (this->threads->remove_first(this->threads,
|
||||
(void**)¤t) == SUCCESS)
|
||||
{
|
||||
current->join(current);
|
||||
}
|
||||
this->mutex->unlock(this->mutex);
|
||||
this->thread_terminated->destroy(this->thread_terminated);
|
||||
this->job_added->destroy(this->job_added);
|
||||
this->mutex->destroy(this->mutex);
|
||||
this->list->destroy_offset(this->list, offsetof(job_t, destroy));
|
||||
this->threads->destroy(this->threads);
|
||||
free(this);
|
||||
}
|
||||
|
||||
/*
|
||||
* Described in header.
|
||||
*/
|
||||
processor_t *processor_create(size_t pool_size)
|
||||
{
|
||||
private_processor_t *this = malloc_thing(private_processor_t);
|
||||
|
||||
this->public.get_total_threads = (u_int(*)(processor_t*))get_total_threads;
|
||||
this->public.get_idle_threads = (u_int(*)(processor_t*))get_idle_threads;
|
||||
this->public.get_job_load = (u_int(*)(processor_t*))get_job_load;
|
||||
this->public.queue_job = (void(*)(processor_t*, job_t*))queue_job;
|
||||
this->public.set_threads = (void(*)(processor_t*, u_int))set_threads;
|
||||
this->public.destroy = (void(*)(processor_t*))destroy;
|
||||
|
||||
this->list = linked_list_create();
|
||||
this->threads = linked_list_create();
|
||||
this->mutex = mutex_create(MUTEX_TYPE_DEFAULT);
|
||||
this->job_added = condvar_create(CONDVAR_TYPE_DEFAULT);
|
||||
this->thread_terminated = condvar_create(CONDVAR_TYPE_DEFAULT);
|
||||
this->total_threads = 0;
|
||||
this->desired_threads = 0;
|
||||
this->idle_threads = 0;
|
||||
|
||||
return &this->public;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2007 Martin Willi
|
||||
* Copyright (C) 2005 Jan Hutter
|
||||
* Hochschule fuer Technik Rapperswil
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup processor processor
|
||||
* @{ @ingroup processing
|
||||
*/
|
||||
|
||||
#ifndef PROCESSOR_H_
|
||||
#define PROCESSOR_H_
|
||||
|
||||
typedef struct processor_t processor_t;
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <library.h>
|
||||
#include <processing/jobs/job.h>
|
||||
|
||||
/**
|
||||
* The processor uses threads to process queued jobs.
|
||||
*/
|
||||
struct processor_t {
|
||||
|
||||
/**
|
||||
* Get the total number of threads used by the processor.
|
||||
*
|
||||
* @return size of thread pool
|
||||
*/
|
||||
u_int (*get_total_threads) (processor_t *this);
|
||||
|
||||
/**
|
||||
* Get the number of threads currently waiting.
|
||||
*
|
||||
* @return number of idle threads
|
||||
*/
|
||||
u_int (*get_idle_threads) (processor_t *this);
|
||||
|
||||
/**
|
||||
* Get the number of queued jobs.
|
||||
*
|
||||
* @return number of items in queue
|
||||
*/
|
||||
u_int (*get_job_load) (processor_t *this);
|
||||
|
||||
/**
|
||||
* Adds a job to the queue.
|
||||
*
|
||||
* This function is non blocking and adds a job_t to the queue.
|
||||
*
|
||||
* @param job job to add to the queue
|
||||
*/
|
||||
void (*queue_job) (processor_t *this, job_t *job);
|
||||
|
||||
/**
|
||||
* Set the number of threads to use in the processor.
|
||||
*
|
||||
* If the number of threads is smaller than number of currently running
|
||||
* threads, thread count is decreased. Use 0 to disable the processor.
|
||||
* This call blocks if it decreases thread count until threads have
|
||||
* terminated, so make sure there are not too many blocking jobs.
|
||||
*
|
||||
* @param count number of threads to allocate
|
||||
*/
|
||||
void (*set_threads)(processor_t *this, u_int count);
|
||||
|
||||
/**
|
||||
* Destroy a processor object.
|
||||
*/
|
||||
void (*destroy) (processor_t *processor);
|
||||
};
|
||||
|
||||
/**
|
||||
* Create the thread pool without any threads.
|
||||
*
|
||||
* Use the set_threads method to start processing jobs.
|
||||
*
|
||||
* @return processor_t object
|
||||
*/
|
||||
processor_t *processor_create();
|
||||
|
||||
#endif /** PROCESSOR_H_ @}*/
|
||||
@@ -0,0 +1,359 @@
|
||||
/*
|
||||
* Copyright (C) 2008 Tobias Brunner
|
||||
* Copyright (C) 2005-2006 Martin Willi
|
||||
* Copyright (C) 2005 Jan Hutter
|
||||
* Hochschule fuer Technik Rapperswil
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "scheduler.h"
|
||||
|
||||
#include <hydra.h>
|
||||
#include <debug.h>
|
||||
#include <processing/processor.h>
|
||||
#include <processing/jobs/callback_job.h>
|
||||
#include <threading/thread.h>
|
||||
#include <threading/condvar.h>
|
||||
#include <threading/mutex.h>
|
||||
|
||||
/* the initial size of the heap */
|
||||
#define HEAP_SIZE_DEFAULT 64
|
||||
|
||||
typedef struct event_t event_t;
|
||||
|
||||
/**
|
||||
* Event containing a job and a schedule time
|
||||
*/
|
||||
struct event_t {
|
||||
/**
|
||||
* Time to fire the event.
|
||||
*/
|
||||
timeval_t time;
|
||||
|
||||
/**
|
||||
* Every event has its assigned job.
|
||||
*/
|
||||
job_t *job;
|
||||
};
|
||||
|
||||
/**
|
||||
* destroy an event and its job
|
||||
*/
|
||||
static void event_destroy(event_t *event)
|
||||
{
|
||||
event->job->destroy(event->job);
|
||||
free(event);
|
||||
}
|
||||
|
||||
typedef struct private_scheduler_t private_scheduler_t;
|
||||
|
||||
/**
|
||||
* Private data of a scheduler_t object.
|
||||
*/
|
||||
struct private_scheduler_t {
|
||||
|
||||
/**
|
||||
* Public part of a scheduler_t object.
|
||||
*/
|
||||
scheduler_t public;
|
||||
|
||||
/**
|
||||
* Job which queues scheduled jobs to the processor.
|
||||
*/
|
||||
callback_job_t *job;
|
||||
|
||||
/**
|
||||
* The heap in which the events are stored.
|
||||
*/
|
||||
event_t **heap;
|
||||
|
||||
/**
|
||||
* The size of the heap.
|
||||
*/
|
||||
u_int heap_size;
|
||||
|
||||
/**
|
||||
* The number of scheduled events.
|
||||
*/
|
||||
u_int event_count;
|
||||
|
||||
/**
|
||||
* Exclusive access to list
|
||||
*/
|
||||
mutex_t *mutex;
|
||||
|
||||
/**
|
||||
* Condvar to wait for next job.
|
||||
*/
|
||||
condvar_t *condvar;
|
||||
};
|
||||
|
||||
/**
|
||||
* Comparse two timevals, return >0 if a > b, <0 if a < b and =0 if equal
|
||||
*/
|
||||
static int timeval_cmp(timeval_t *a, timeval_t *b)
|
||||
{
|
||||
if (a->tv_sec > b->tv_sec)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (a->tv_sec < b->tv_sec)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
if (a->tv_usec > b->tv_usec)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (a->tv_usec < b->tv_usec)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the top event without removing it. Returns NULL if the heap is empty.
|
||||
*/
|
||||
static event_t *peek_event(private_scheduler_t *this)
|
||||
{
|
||||
return this->event_count > 0 ? this->heap[1] : NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the top event from the heap and returns it. Returns NULL if the heap
|
||||
* is empty.
|
||||
*/
|
||||
static event_t *remove_event(private_scheduler_t *this)
|
||||
{
|
||||
event_t *event, *top;
|
||||
if (!this->event_count)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* store the value to return */
|
||||
event = this->heap[1];
|
||||
/* move the bottom event to the top */
|
||||
top = this->heap[1] = this->heap[this->event_count];
|
||||
|
||||
if (--this->event_count > 1)
|
||||
{
|
||||
/* seep down the top event */
|
||||
u_int position = 1;
|
||||
while ((position << 1) <= this->event_count)
|
||||
{
|
||||
u_int child = position << 1;
|
||||
|
||||
if ((child + 1) <= this->event_count &&
|
||||
timeval_cmp(&this->heap[child + 1]->time,
|
||||
&this->heap[child]->time) < 0)
|
||||
{
|
||||
/* the "right" child is smaller */
|
||||
child++;
|
||||
}
|
||||
|
||||
if (timeval_cmp(&top->time, &this->heap[child]->time) <= 0)
|
||||
{
|
||||
/* the top event fires before the smaller of the two children,
|
||||
* stop */
|
||||
break;
|
||||
}
|
||||
|
||||
/* swap with the smaller child */
|
||||
this->heap[position] = this->heap[child];
|
||||
position = child;
|
||||
}
|
||||
this->heap[position] = top;
|
||||
}
|
||||
return event;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get events from the queue and pass it to the processor
|
||||
*/
|
||||
static job_requeue_t schedule(private_scheduler_t * this)
|
||||
{
|
||||
timeval_t now;
|
||||
event_t *event;
|
||||
bool timed = FALSE, oldstate;
|
||||
|
||||
this->mutex->lock(this->mutex);
|
||||
|
||||
time_monotonic(&now);
|
||||
|
||||
if ((event = peek_event(this)) != NULL)
|
||||
{
|
||||
if (timeval_cmp(&now, &event->time) >= 0)
|
||||
{
|
||||
remove_event(this);
|
||||
this->mutex->unlock(this->mutex);
|
||||
DBG2(DBG_JOB, "got event, queuing job for execution");
|
||||
hydra->processor->queue_job(hydra->processor, event->job);
|
||||
free(event);
|
||||
return JOB_REQUEUE_DIRECT;
|
||||
}
|
||||
timersub(&event->time, &now, &now);
|
||||
if (now.tv_sec)
|
||||
{
|
||||
DBG2(DBG_JOB, "next event in %ds %dms, waiting",
|
||||
now.tv_sec, now.tv_usec/1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
DBG2(DBG_JOB, "next event in %dms, waiting", now.tv_usec/1000);
|
||||
}
|
||||
timed = TRUE;
|
||||
}
|
||||
thread_cleanup_push((thread_cleanup_t)this->mutex->unlock, this->mutex);
|
||||
oldstate = thread_cancelability(TRUE);
|
||||
|
||||
if (timed)
|
||||
{
|
||||
this->condvar->timed_wait_abs(this->condvar, this->mutex, event->time);
|
||||
}
|
||||
else
|
||||
{
|
||||
DBG2(DBG_JOB, "no events, waiting");
|
||||
this->condvar->wait(this->condvar, this->mutex);
|
||||
}
|
||||
thread_cancelability(oldstate);
|
||||
thread_cleanup_pop(TRUE);
|
||||
return JOB_REQUEUE_DIRECT;
|
||||
}
|
||||
|
||||
/**
|
||||
* Implements scheduler_t.get_job_load
|
||||
*/
|
||||
static u_int get_job_load(private_scheduler_t *this)
|
||||
{
|
||||
int count;
|
||||
this->mutex->lock(this->mutex);
|
||||
count = this->event_count;
|
||||
this->mutex->unlock(this->mutex);
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Implements scheduler_t.schedule_job_tv.
|
||||
*/
|
||||
static void schedule_job_tv(private_scheduler_t *this, job_t *job, timeval_t tv)
|
||||
{
|
||||
event_t *event;
|
||||
u_int position;
|
||||
|
||||
event = malloc_thing(event_t);
|
||||
event->job = job;
|
||||
event->time = tv;
|
||||
|
||||
this->mutex->lock(this->mutex);
|
||||
|
||||
this->event_count++;
|
||||
if (this->event_count > this->heap_size)
|
||||
{
|
||||
/* double the size of the heap */
|
||||
this->heap_size <<= 1;
|
||||
this->heap = (event_t**)realloc(this->heap,
|
||||
(this->heap_size + 1) * sizeof(event_t*));
|
||||
}
|
||||
/* "put" the event to the bottom */
|
||||
position = this->event_count;
|
||||
|
||||
/* then bubble it up */
|
||||
while (position > 1 && timeval_cmp(&this->heap[position >> 1]->time,
|
||||
&event->time) > 0)
|
||||
{
|
||||
/* parent has to be fired after the new event, move up */
|
||||
this->heap[position] = this->heap[position >> 1];
|
||||
position >>= 1;
|
||||
}
|
||||
this->heap[position] = event;
|
||||
|
||||
this->condvar->signal(this->condvar);
|
||||
this->mutex->unlock(this->mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implements scheduler_t.schedule_job.
|
||||
*/
|
||||
static void schedule_job(private_scheduler_t *this, job_t *job, u_int32_t s)
|
||||
{
|
||||
timeval_t tv;
|
||||
|
||||
time_monotonic(&tv);
|
||||
tv.tv_sec += s;
|
||||
|
||||
schedule_job_tv(this, job, tv);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implements scheduler_t.schedule_job_ms.
|
||||
*/
|
||||
static void schedule_job_ms(private_scheduler_t *this, job_t *job, u_int32_t ms)
|
||||
{
|
||||
timeval_t tv, add;
|
||||
|
||||
time_monotonic(&tv);
|
||||
add.tv_sec = ms / 1000;
|
||||
add.tv_usec = (ms % 1000) * 1000;
|
||||
|
||||
timeradd(&tv, &add, &tv);
|
||||
|
||||
schedule_job_tv(this, job, tv);
|
||||
}
|
||||
|
||||
/**
|
||||
* Implementation of scheduler_t.destroy.
|
||||
*/
|
||||
static void destroy(private_scheduler_t *this)
|
||||
{
|
||||
event_t *event;
|
||||
this->job->cancel(this->job);
|
||||
this->condvar->destroy(this->condvar);
|
||||
this->mutex->destroy(this->mutex);
|
||||
while ((event = remove_event(this)) != NULL)
|
||||
{
|
||||
event_destroy(event);
|
||||
}
|
||||
free(this->heap);
|
||||
free(this);
|
||||
}
|
||||
|
||||
/*
|
||||
* Described in header.
|
||||
*/
|
||||
scheduler_t * scheduler_create()
|
||||
{
|
||||
private_scheduler_t *this = malloc_thing(private_scheduler_t);
|
||||
|
||||
this->public.get_job_load = (u_int (*) (scheduler_t *this)) get_job_load;
|
||||
this->public.schedule_job = (void (*) (scheduler_t *this, job_t *job, u_int32_t s)) schedule_job;
|
||||
this->public.schedule_job_ms = (void (*) (scheduler_t *this, job_t *job, u_int32_t ms)) schedule_job_ms;
|
||||
this->public.schedule_job_tv = (void (*) (scheduler_t *this, job_t *job, timeval_t tv)) schedule_job_tv;
|
||||
this->public.destroy = (void(*)(scheduler_t*)) destroy;
|
||||
|
||||
/* Note: the root of the heap is at index 1 */
|
||||
this->event_count = 0;
|
||||
this->heap_size = HEAP_SIZE_DEFAULT;
|
||||
this->heap = (event_t**)calloc(this->heap_size + 1, sizeof(event_t*));
|
||||
|
||||
this->mutex = mutex_create(MUTEX_TYPE_DEFAULT);
|
||||
this->condvar = condvar_create(CONDVAR_TYPE_DEFAULT);
|
||||
|
||||
this->job = callback_job_create((callback_job_cb_t)schedule, this, NULL, NULL);
|
||||
hydra->processor->queue_job(hydra->processor, (job_t*)this->job);
|
||||
|
||||
return &this->public;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* Copyright (C) 2009 Tobias Brunner
|
||||
* Copyright (C) 2005-2007 Martin Willi
|
||||
* Copyright (C) 2005 Jan Hutter
|
||||
* Hochschule fuer Technik Rapperswil
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
* for more details.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup scheduler scheduler
|
||||
* @{ @ingroup processing
|
||||
*/
|
||||
|
||||
#ifndef SCHEDULER_H_
|
||||
#define SCHEDULER_H_
|
||||
|
||||
typedef struct scheduler_t scheduler_t;
|
||||
|
||||
#include <library.h>
|
||||
#include <processing/jobs/job.h>
|
||||
|
||||
/**
|
||||
* The scheduler queues timed events which are then passed to the processor.
|
||||
*
|
||||
* The scheduler is implemented as a heap. A heap is a special kind of tree-
|
||||
* based data structure that satisfies the following property: if B is a child
|
||||
* node of A, then key(A) >= (or <=) key(B). So either the element with the
|
||||
* greatest (max-heap) or the smallest (min-heap) key is the root of the heap.
|
||||
* We use a min-heap whith the key being the absolute unix time at which an
|
||||
* event is scheduled. So the root is always the event that will fire next.
|
||||
*
|
||||
* An earlier implementation of the scheduler used a sorted linked list to store
|
||||
* the events. That had the advantage that removing the next event was extremely
|
||||
* fast, also, adding an event scheduled before or after all other events was
|
||||
* equally fast (all in O(1)). The problem was, though, that adding an event
|
||||
* in-between got slower, as the number of events grew larger (O(n)).
|
||||
* For each connection there could be several events: IKE-rekey, NAT-keepalive,
|
||||
* retransmissions, expire (half-open), and others. So a gateway that probably
|
||||
* has to handle thousands of concurrent connnections has to be able to queue a
|
||||
* large number of events as fast as possible. Locking makes this even worse, to
|
||||
* provide thread-safety, no events can be processed, while an event is queued,
|
||||
* so making the insertion fast is even more important.
|
||||
*
|
||||
* That's the advantage of the heap. Adding an element to the heap can be
|
||||
* achieved in O(log n) - on the other hand, removing the root node also
|
||||
* requires O(log n) operations. Consider 10000 queued events. Inserting a new
|
||||
* event in the list implementation required up to 10000 comparisons. In the
|
||||
* heap implementation, the worst case is about 13.3 comparisons. That's a
|
||||
* drastic improvement.
|
||||
*
|
||||
* The implementation itself uses a binary tree mapped to a one-based array to
|
||||
* store the elements. This reduces storage overhead and simplifies navigation:
|
||||
* the children of the node at position n are at position 2n and 2n+1 (likewise
|
||||
* the parent node of the node at position n is at position [n/2]). Thus,
|
||||
* navigating up and down the tree is reduced to simple index computations.
|
||||
*
|
||||
* Adding an element to the heap works as follows: The heap is always filled
|
||||
* from left to right, until a row is full, then the next row is filled. Mapped
|
||||
* to an array this gets as simple as putting the new element to the first free
|
||||
* position. In a one-based array that position equals the number of elements
|
||||
* currently stored in the heap. Then the heap property has to be restored, i.e.
|
||||
* the new element has to be "bubbled up" the tree until the parent node's key
|
||||
* is smaller or the element got the new root of the tree.
|
||||
*
|
||||
* Removing the next event from the heap works similarly. The event itself is
|
||||
* the root node and stored at position 1 of the array. After removing it, the
|
||||
* root has to be replaced and the heap property has to be restored. This is
|
||||
* done by moving the bottom element (last row, rightmost element) to the root
|
||||
* and then "seep it down" by swapping it with child nodes until none of the
|
||||
* children has a smaller key or it is again a leaf node.
|
||||
*/
|
||||
struct scheduler_t {
|
||||
|
||||
/**
|
||||
* Adds a event to the queue, using a relative time offset in s.
|
||||
*
|
||||
* @param job job to schedule
|
||||
* @param time relative time to schedule job, in s
|
||||
*/
|
||||
void (*schedule_job) (scheduler_t *this, job_t *job, u_int32_t s);
|
||||
|
||||
/**
|
||||
* Adds a event to the queue, using a relative time offset in ms.
|
||||
*
|
||||
* @param job job to schedule
|
||||
* @param time relative time to schedule job, in ms
|
||||
*/
|
||||
void (*schedule_job_ms) (scheduler_t *this, job_t *job, u_int32_t ms);
|
||||
|
||||
/**
|
||||
* Adds a event to the queue, using an absolut time.
|
||||
*
|
||||
* The passed timeval should be calculated based on the time_monotonic()
|
||||
* function.
|
||||
*
|
||||
* @param job job to schedule
|
||||
* @param time absolut time to schedule job
|
||||
*/
|
||||
void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv);
|
||||
|
||||
/**
|
||||
* Returns number of jobs scheduled.
|
||||
*
|
||||
* @return number of scheduled jobs
|
||||
*/
|
||||
u_int (*get_job_load) (scheduler_t *this);
|
||||
|
||||
/**
|
||||
* Destroys a scheduler object.
|
||||
*/
|
||||
void (*destroy) (scheduler_t *this);
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a scheduler.
|
||||
*
|
||||
* @return scheduler_t object
|
||||
*/
|
||||
scheduler_t *scheduler_create(void);
|
||||
|
||||
#endif /** SCHEDULER_H_ @}*/
|
||||
Reference in New Issue
Block a user