fixed child rekey collision

implemented ike rekey collision
This commit is contained in:
Martin Willi
2007-03-21 14:42:49 +00:00
parent 195ada0b4b
commit eef0859043
8 changed files with 150 additions and 67 deletions
+7 -44
View File
@@ -24,9 +24,7 @@
#include "child_rekey.h"
#include <daemon.h>
#include <crypto/diffie_hellman.h>
#include <encoding/payloads/notify_payload.h>
#include <encoding/payloads/nonce_payload.h>
#include <sa/tasks/child_create.h>
@@ -66,39 +64,8 @@ struct private_child_rekey_t {
* colliding task, may be delete or rekey
*/
task_t *collision;
/**
* the lowest nonce compared so far
*/
chunk_t nonce;
};
/**
* get the nonce from a message, IF it is lower than a previous one
*/
static void get_nonce(private_child_rekey_t *this, message_t *message)
{
nonce_payload_t *payload;
chunk_t nonce;
payload = (nonce_payload_t*)message->get_payload(message, NONCE);
if (payload)
{
nonce = payload->get_nonce(payload);
if (this->nonce.ptr && memcmp(nonce.ptr, this->nonce.ptr,
min(nonce.len, this->nonce.len)) > 0)
{
chunk_free(&nonce);
}
else
{
chunk_free(&this->nonce);
this->nonce = nonce;
}
}
}
/**
* find a child using the REKEY_SA notify
*/
@@ -155,7 +122,6 @@ static status_t build_i(private_child_rekey_t *this, message_t *message)
reqid = this->child_sa->get_reqid(this->child_sa);
this->child_create->use_reqid(this->child_create, reqid);
this->child_create->task.build(&this->child_create->task, message);
get_nonce(this, message);
this->child_sa->set_state(this->child_sa, CHILD_REKEYING);
@@ -169,7 +135,6 @@ static status_t process_r(private_child_rekey_t *this, message_t *message)
{
/* let the CHILD_CREATE task process the message */
this->child_create->task.process(&this->child_create->task, message);
get_nonce(this, message);
find_child(this, message);
@@ -204,8 +169,6 @@ static status_t build_r(private_child_rekey_t *this, message_t *message)
return SUCCESS;
}
get_nonce(this, message);
this->child_sa->set_state(this->child_sa, CHILD_REKEYING);
return SUCCESS;
@@ -234,20 +197,22 @@ static status_t process_i(private_child_rekey_t *this, message_t *message)
return SUCCESS;
}
get_nonce(this, message);
to_delete = this->child_sa;
/* check for rekey collisions */
if (this->collision &&
this->collision->get_type(this->collision) == CHILD_REKEY)
{
chunk_t this_nonce, other_nonce;
private_child_rekey_t *other = (private_child_rekey_t*)this->collision;
this_nonce = this->child_create->get_lower_nonce(this->child_create);
other_nonce = other->child_create->get_lower_nonce(other->child_create);
/* if we have the lower nonce, delete rekeyed SA. If not, delete
* the redundant. */
if (memcmp(this->nonce.ptr, other->nonce.ptr,
min(this->nonce.len, other->nonce.len)) < 0)
if (memcmp(this_nonce.ptr, other_nonce.ptr,
min(this_nonce.len, other_nonce.len)) < 0)
{
DBG1(DBG_IKE, "CHILD_SA rekey collision won, deleting rekeyed child");
}
@@ -295,7 +260,7 @@ static void collide(private_child_rekey_t *this, task_t *other)
static void migrate(private_child_rekey_t *this, ike_sa_t *ike_sa)
{
this->child_create->task.migrate(&this->child_create->task, ike_sa);
chunk_free(&this->nonce);
DESTROY_IF(this->collision);
this->ike_sa = ike_sa;
this->collision = NULL;
@@ -307,7 +272,6 @@ static void migrate(private_child_rekey_t *this, ike_sa_t *ike_sa)
static void destroy(private_child_rekey_t *this)
{
this->child_create->task.destroy(&this->child_create->task);
chunk_free(&this->nonce);
DESTROY_IF(this->collision);
free(this);
}
@@ -342,7 +306,6 @@ child_rekey_t *child_rekey_create(ike_sa_t *ike_sa, child_sa_t *child_sa)
this->ike_sa = ike_sa;
this->child_sa = child_sa;
this->nonce = chunk_empty;
this->collision = NULL;
return &this->public;