changed RNG_REAL to RNG_TRUE
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@@ -114,7 +114,7 @@ random_rng_t *random_rng_create(rng_quality_t quality)
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this->public.rng.allocate_bytes = (void (*) (rng_t *, size_t, chunk_t*)) allocate_bytes;
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this->public.rng.destroy = (void (*) (rng_t *))destroy;
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if (quality == RNG_REAL)
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if (quality == RNG_TRUE)
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{
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this->file = DEV_RANDOM;
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}
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