Files
strongswan-ext/src/libstrongswan/utils/linked_list.c
T

764 lines
16 KiB
C

/**
* @file linked_list.c
*
* @brief Implementation of linked_list_t.
*
*/
/*
* Copyright (C) 2005-2006 Martin Willi
* Copyright (C) 2005 Jan Hutter
* Hochschule fuer Technik Rapperswil
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include <stdlib.h>
#include "linked_list.h"
typedef struct element_t element_t;
/**
* This element holds a pointer to the value it represents.
*/
struct element_t {
/**
* Value of a list item.
*/
void *value;
/**
* Previous list element.
*
* NULL if first element in list.
*/
element_t *previous;
/**
* Next list element.
*
* NULL if last element in list.
*/
element_t *next;
};
/**
* Creates an empty linked list object.
*/
element_t *element_create(void *value)
{
element_t *this = malloc_thing(element_t);
this->previous = NULL;
this->next = NULL;
this->value = value;
return (this);
}
typedef struct private_linked_list_t private_linked_list_t;
/**
* Private data of a linked_list_t object.
*
*/
struct private_linked_list_t {
/**
* Public part of linked list.
*/
linked_list_t public;
/**
* Number of items in the list.
*/
int count;
/**
* First element in list.
* NULL if no elements in list.
*/
element_t *first;
/**
* Last element in list.
* NULL if no elements in list.
*/
element_t *last;
};
typedef struct private_iterator_t private_iterator_t;
/**
* Private variables and functions of linked list iterator.
*/
struct private_iterator_t {
/**
* Public part of linked list iterator.
*/
iterator_t public;
/**
* Associated linked list.
*/
private_linked_list_t * list;
/**
* Current element of the iterator.
*/
element_t *current;
/**
* Direction of iterator.
*/
bool forward;
/**
* Mutex to use to synchronize access
*/
pthread_mutex_t *mutex;
/**
* iteration hook
*/
iterator_hook_t *hook;
/**
* user parameter for iterator hook
*/
void *hook_param;
};
/**
* Implementation of iterator_t.get_count.
*/
static int get_list_count(private_iterator_t *this)
{
return this->list->count;
}
/**
* default iterator hook which does nothing
*/
static bool iterator_hook(void *param, void *in, void **out)
{
*out = in;
return TRUE;
}
/**
* Implementation of iterator_t.set_iterator_hook.
*/
static void set_iterator_hook(private_iterator_t *this, iterator_hook_t *hook,
void* param)
{
if (hook == NULL)
{
this->hook = iterator_hook;
this->hook_param = NULL;
}
else
{
this->hook = hook;
this->hook_param = param;
}
}
/**
* Implementation of iterator_t.iterate.
*/
static bool iterate(private_iterator_t *this, void** value)
{
if (this->list->count == 0)
{
return FALSE;
}
if (this->current == NULL)
{
this->current = (this->forward) ? this->list->first : this->list->last;
if (!this->hook(this->hook_param, this->current->value, value))
{
return iterate(this, value);
}
return TRUE;
}
if (this->forward)
{
if (this->current->next == NULL)
{
return FALSE;
}
this->current = this->current->next;
if (!this->hook(this->hook_param, this->current->value, value))
{
return iterate(this, value);
}
return TRUE;
}
if (this->current->previous == NULL)
{
return FALSE;
}
this->current = this->current->previous;
if (!this->hook(this->hook_param, this->current->value, value))
{
return iterate(this, value);
}
return TRUE;
}
/**
* Implementation of iterator_t.reset.
*/
static void iterator_reset(private_iterator_t *this)
{
this->current = NULL;
}
/**
* Implementation of iterator_t.remove.
*/
static status_t remove_(private_iterator_t *this)
{
element_t *new_current;
if (this->current == NULL)
{
return NOT_FOUND;
}
if (this->list->count == 0)
{
return NOT_FOUND;
}
/* find out the new iterator position, depending on iterator direction */
if (this->forward && this->current->previous != NULL)
{
new_current = this->current->previous;
}
else if (!this->forward && this->current->next != NULL)
{
new_current = this->current->next;
}
else
{
new_current = NULL;
}
/* now delete the entry :-) */
if (this->current->previous == NULL)
{
if (this->current->next == NULL)
{
this->list->first = NULL;
this->list->last = NULL;
}
else
{
this->current->next->previous = NULL;
this->list->first = this->current->next;
}
}
else if (this->current->next == NULL)
{
this->current->previous->next = NULL;
this->list->last = this->current->previous;
}
else
{
this->current->previous->next = this->current->next;
this->current->next->previous = this->current->previous;
}
this->list->count--;
free(this->current);
/* set the new iterator position */
this->current = new_current;
return SUCCESS;
}
/**
* Implementation of iterator_t.insert_before.
*/
static void insert_before(private_iterator_t * iterator, void *item)
{
if (iterator->current == NULL)
{
iterator->list->public.insert_first(&(iterator->list->public), item);
}
element_t *element = element_create(item);
if (iterator->current->previous == NULL)
{
iterator->current->previous = element;
element->next = iterator->current;
iterator->list->first = element;
}
else
{
iterator->current->previous->next = element;
element->previous = iterator->current->previous;
iterator->current->previous = element;
element->next = iterator->current;
}
iterator->list->count++;
}
/**
* Implementation of iterator_t.replace.
*/
static status_t replace(private_iterator_t *this, void **old_item, void *new_item)
{
if (this->current == NULL)
{
return NOT_FOUND;
}
if (old_item != NULL)
{
*old_item = this->current->value;
}
this->current->value = new_item;
return SUCCESS;
}
/**
* Implementation of iterator_t.insert_after.
*/
static void insert_after(private_iterator_t *iterator, void *item)
{
if (iterator->current == NULL)
{
iterator->list->public.insert_first(&(iterator->list->public),item);
return;
}
element_t *element = element_create(item);
if (iterator->current->next == NULL)
{
iterator->current->next = element;
element->previous = iterator->current;
iterator->list->last = element;
}
else
{
iterator->current->next->previous = element;
element->next = iterator->current->next;
iterator->current->next = element;
element->previous = iterator->current;
}
iterator->list->count++;
}
/**
* Implementation of iterator_t.destroy.
*/
static void iterator_destroy(private_iterator_t *this)
{
if (this->mutex)
{
pthread_mutex_unlock(this->mutex);
}
free(this);
}
/**
* Implementation of linked_list_t.get_count.
*/
static int get_count(private_linked_list_t *this)
{
return this->count;
}
/**
* Implementation of linked_list_t.insert_first.
*/
static void insert_first(private_linked_list_t *this, void *item)
{
element_t *element;
element = element_create(item);
if (this->count == 0)
{
/* first entry in list */
this->first = element;
this->last = element;
element->previous = NULL;
element->next = NULL;
}
else
{
element_t *old_first_element = this->first;
element->next = old_first_element;
element->previous = NULL;
old_first_element->previous = element;
this->first = element;
}
this->count++;
}
/**
* Implementation of linked_list_t.remove_first.
*/
static status_t remove_first(private_linked_list_t *this, void **item)
{
element_t *element = this->first;
if (element == NULL)
{
return NOT_FOUND;
}
if (element->next != NULL)
{
element->next->previous = NULL;
}
this->first = element->next;
if (item != NULL)
{
*item = element->value;
}
if (--this->count == 0)
{
this->last = NULL;
}
free(element);
return SUCCESS;
}
/**
* Implementation of linked_list_t.get_first.
*/
static status_t get_first(private_linked_list_t *this, void **item)
{
if (this->count == 0)
{
return NOT_FOUND;
}
*item = this->first->value;
return SUCCESS;
}
/**
* Implementation of linked_list_t.insert_last.
*/
static void insert_last(private_linked_list_t *this, void *item)
{
element_t *element = element_create(item);
if (this->count == 0)
{
/* first entry in list */
this->first = element;
this->last = element;
element->previous = NULL;
element->next = NULL;
}
else
{
element_t *old_last_element = this->last;
element->previous = old_last_element;
element->next = NULL;
old_last_element->next = element;
this->last = element;
}
this->count++;
}
/**
* Implementation of linked_list_t.remove_last.
*/
static status_t remove_last(private_linked_list_t *this, void **item)
{
element_t *element = this->last;
if (element == NULL)
{
return NOT_FOUND;
}
if (element->previous != NULL)
{
element->previous->next = NULL;
}
this->last = element->previous;
if (item != NULL)
{
*item = element->value;
}
if (--this->count == 0)
{
this->first = NULL;
}
free(element);
return SUCCESS;
}
/**
* Implementation of linked_list_t.insert_at_position.
*/
static status_t insert_at_position (private_linked_list_t *this,size_t position, void *item)
{
element_t *current_element;
int i;
if (this->count <= position)
{
return INVALID_ARG;
}
current_element = this->first;
for (i = 0; i < position;i++)
{
current_element = current_element->next;
}
if (current_element == NULL)
{
this->public.insert_last(&(this->public),item);
return SUCCESS;
}
element_t *element = element_create(item);
if (current_element->previous == NULL)
{
current_element->previous = element;
element->next = current_element;
this->first = element;
}
else
{
current_element->previous->next = element;
element->previous = current_element->previous;
current_element->previous = element;
element->next = current_element;
}
this->count++;
return SUCCESS;
}
/**
* Implementation of linked_list_t.remove_at_position.
*/
static status_t remove_at_position(private_linked_list_t *this,size_t position, void **item)
{
iterator_t *iterator;
int i;
if (this->count <= position)
{
return INVALID_ARG;
}
iterator = this->public.create_iterator(&(this->public),TRUE);
iterator->iterate(iterator, item);
for (i = 0; i < position; i++)
{
if (!iterator->iterate(iterator, item))
{
iterator->destroy(iterator);
return INVALID_ARG;
}
}
iterator->remove(iterator);
iterator->destroy(iterator);
return SUCCESS;
}
/**
* Implementation of linked_list_t.get_at_position.
*/
static status_t get_at_position(private_linked_list_t *this,size_t position, void **item)
{
int i;
iterator_t *iterator;
if (this->count <= position)
{
return INVALID_ARG;
}
iterator = this->public.create_iterator(&(this->public),TRUE);
iterator->iterate(iterator, item);
for (i = 0; i < position; i++)
{
if (!iterator->iterate(iterator, item))
{
iterator->destroy(iterator);
return INVALID_ARG;
}
}
iterator->destroy(iterator);
return SUCCESS;
}
/**
* Implementation of linked_list_t.get_last.
*/
static status_t get_last(private_linked_list_t *this, void **item)
{
if (this->count == 0)
{
return NOT_FOUND;
}
*item = this->last->value;
return SUCCESS;
}
/**
* Implementation of linked_list_t.invoke.
*/
static void invoke(private_linked_list_t *this, size_t offset)
{
element_t *current = this->first;
while (current)
{
void (**method)(void*) = current->value + offset;
(*method)(current->value);
current = current->next;
}
}
/**
* Implementation of linked_list_t.destroy.
*/
static void destroy(private_linked_list_t *this)
{
void *value;
/* Remove all list items before destroying list */
while (this->public.remove_first(&(this->public), &value) == SUCCESS)
{
/* values are not destroyed so memory leaks are possible
* if list is not empty when deleting */
}
free(this);
}
/**
* Implementation of linked_list_t.destroy_offset.
*/
static void destroy_offset(private_linked_list_t *this, size_t offset)
{
element_t *current = this->first, *next;
while (current)
{
void (**method)(void*) = current->value + offset;
(*method)(current->value);
next = current->next;
free(current);
current = next;
}
free(this);
}
/**
* Implementation of linked_list_t.destroy_function.
*/
static void destroy_function(private_linked_list_t *this, void (*fn)(void*))
{
element_t *current = this->first, *next;
while (current)
{
fn(current->value);
next = current->next;
free(current);
current = next;
}
free(this);
}
/**
* Implementation of linked_list_t.create_iterator.
*/
static iterator_t *create_iterator(private_linked_list_t *linked_list, bool forward)
{
private_iterator_t *this = malloc_thing(private_iterator_t);
this->public.get_count = (int (*) (iterator_t*)) get_list_count;
this->public.iterate = (bool (*) (iterator_t*, void **value)) iterate;
this->public.set_iterator_hook = (void(*)(iterator_t*, iterator_hook_t*, void*))set_iterator_hook;
this->public.insert_before = (void (*) (iterator_t*, void *item)) insert_before;
this->public.insert_after = (void (*) (iterator_t*, void *item)) insert_after;
this->public.replace = (status_t (*) (iterator_t*, void **, void *)) replace;
this->public.remove = (status_t (*) (iterator_t*)) remove_;
this->public.reset = (void (*) (iterator_t*)) iterator_reset;
this->public.destroy = (void (*) (iterator_t*)) iterator_destroy;
this->forward = forward;
this->current = NULL;
this->list = linked_list;
this->mutex = NULL;
this->hook = iterator_hook;
return &this->public;
}
/**
* Implementation of linked_list_t.create_iterator_locked.
*/
static iterator_t *create_iterator_locked(private_linked_list_t *linked_list,
pthread_mutex_t *mutex)
{
private_iterator_t *this = (private_iterator_t*)create_iterator(linked_list, TRUE);
this->mutex = mutex;
pthread_mutex_lock(mutex);
return &this->public;
}
/*
* Described in header.
*/
linked_list_t *linked_list_create()
{
private_linked_list_t *this = malloc_thing(private_linked_list_t);
this->public.get_count = (int (*) (linked_list_t *)) get_count;
this->public.create_iterator = (iterator_t * (*) (linked_list_t *,bool))create_iterator;
this->public.create_iterator_locked = (iterator_t * (*) (linked_list_t *,pthread_mutex_t*))create_iterator_locked;
this->public.get_first = (status_t (*) (linked_list_t *, void **item))get_first;
this->public.get_last = (status_t (*) (linked_list_t *, void **item))get_last;
this->public.insert_first = (void (*) (linked_list_t *, void *item))insert_first;
this->public.insert_last = (void (*) (linked_list_t *, void *item))insert_last;
this->public.remove_first = (status_t (*) (linked_list_t *, void **item))remove_first;
this->public.remove_last = (status_t (*) (linked_list_t *, void **item))remove_last;
this->public.insert_at_position = (status_t (*) (linked_list_t *,size_t, void *))insert_at_position;
this->public.remove_at_position = (status_t (*) (linked_list_t *,size_t, void **))remove_at_position;
this->public.get_at_position = (status_t (*) (linked_list_t *,size_t, void **))get_at_position;
this->public.invoke = (void (*)(linked_list_t*,size_t))invoke;
this->public.destroy = (void (*) (linked_list_t *))destroy;
this->public.destroy_offset = (void (*) (linked_list_t *,size_t))destroy_offset;
this->public.destroy_function = (void (*)(linked_list_t*,void(*)(void*)))destroy_function;
this->count = 0;
this->first = NULL;
this->last = NULL;
return &this->public;
}