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Denozordec d1095081bc
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Implement bad connections baseline reset functionality
- Added a new field `badConnBaseline` in the `Handler` struct to store the baseline for bad connections.
- Updated the `BuildIncidents` function to utilize the effective bad connections count for incident generation.
- Introduced a new API endpoint `/api/agg/bad-connections/reset` to reset the bad connections baseline.
- Enhanced the frontend with a button to trigger the reset action, providing user feedback through toast notifications.
- Updated Svelte components to handle the reset functionality and display appropriate messages based on the operation's success or failure.
2026-04-12 13:30:56 +07:00

156 lines
4.8 KiB
Go

package aggregate
import (
"context"
"fmt"
"sort"
"strings"
"time"
)
type statsSummaryLite struct {
ConnectionsBadTotal uint64 `json:"connections_bad_total"`
ConnectionsTotal uint64 `json:"connections_total"`
}
func BuildIncidents(ctx context.Context, h *Handler, aliases []string) (IncidentsData, bool) {
out := IncidentsData{Items: make([]IncidentItem, 0)}
partial := false
fleet := FetchFleetStatus(ctx, h.Client, h.Parsed, aliases)
if fleet.ServersFailed > 0 {
partial = true
}
for _, s := range fleet.Servers {
if !s.OK {
severity := SeverityWarning
if !s.HealthOK && !s.SystemInfoOK {
severity = SeverityCritical
}
out.Items = append(out.Items, IncidentItem{
ID: fmt.Sprintf("node_degraded:%s", s.Alias),
Kind: "node_degraded",
Severity: severity,
Status: IncidentStatusFiring,
Title: fmt.Sprintf("Нода %s degraded", s.Alias),
Summary: "health/system_info не прошли полностью",
AffectedAliases: []string{s.Alias},
Actions: []IncidentAction{
{Label: "Открыть ноду", Href: "/servers/" + s.Alias},
{Label: "Runtime", Href: "/servers/" + s.Alias + "/runtime"},
},
})
}
if s.Health != nil && s.Health.ReadOnly {
out.Items = append(out.Items, IncidentItem{
ID: fmt.Sprintf("node_read_only:%s", s.Alias),
Kind: "node_read_only",
Severity: SeverityWarning,
Status: IncidentStatusFiring,
Title: fmt.Sprintf("Нода %s в read_only", s.Alias),
Summary: "API ноды не принимает mutating операции",
AffectedAliases: []string{s.Alias},
Actions: []IncidentAction{
{Label: "Users", Href: "/servers/" + s.Alias + "/users"},
{Label: "Security", Href: "/servers/" + s.Alias + "/security"},
},
})
}
}
for _, alias := range aliases {
data, meta := FetchTelemtGET[statsSummaryLite](ctx, h.Client, h.Parsed, alias, "stats/summary")
if !meta.OK {
partial = true
continue
}
badEff := h.effectiveConnectionsBad(alias, data.ConnectionsBadTotal)
if badEff >= 10000 {
out.Items = append(out.Items, IncidentItem{
ID: fmt.Sprintf("bad_connections_high:%s", alias),
Kind: "bad_connections_high",
Severity: SeverityCritical,
Status: IncidentStatusFiring,
Title: fmt.Sprintf("Высокий bad connections на %s", alias),
Summary: "Резкий рост ошибок клиентских соединений",
AffectedAliases: []string{alias},
MetricName: "connections_bad_total",
MetricValue: float64(badEff),
MetricThreshold: 10000,
Actions: []IncidentAction{
{Label: "Node dashboard", Href: "/servers/" + alias},
},
})
} else if badEff >= 1000 {
out.Items = append(out.Items, IncidentItem{
ID: fmt.Sprintf("bad_connections_warn:%s", alias),
Kind: "bad_connections_warn",
Severity: SeverityWarning,
Status: IncidentStatusFiring,
Title: fmt.Sprintf("Рост bad connections на %s", alias),
Summary: "Наблюдается рост ошибок клиентских соединений",
AffectedAliases: []string{alias},
MetricName: "connections_bad_total",
MetricValue: float64(badEff),
MetricThreshold: 1000,
Actions: []IncidentAction{
{Label: "Node dashboard", Href: "/servers/" + alias},
},
})
}
}
sort.Slice(out.Items, func(i, j int) bool {
if severityWeight(out.Items[i].Severity) != severityWeight(out.Items[j].Severity) {
return severityWeight(out.Items[i].Severity) > severityWeight(out.Items[j].Severity)
}
return strings.Compare(out.Items[i].ID, out.Items[j].ID) < 0
})
out.Total = len(out.Items)
for _, it := range out.Items {
switch it.Severity {
case SeverityCritical:
out.CriticalTotal++
case SeverityWarning:
out.WarningTotal++
default:
out.InfoTotal++
}
}
return out, partial
}
func severityWeight(s IncidentSeverity) int {
switch s {
case SeverityCritical:
return 3
case SeverityWarning:
return 2
case SeverityInfo:
return 1
default:
return 0
}
}
func BuildLiveEnvelope(ctx context.Context, h *Handler, aliases []string) map[string]any {
inc, partial := BuildIncidents(ctx, h, aliases)
status := "healthy"
if inc.CriticalTotal > 0 {
status = "critical"
} else if inc.WarningTotal > 0 {
status = "degraded"
}
return map[string]any{
"type": "live_snapshot",
"timestamp": time.Now().UTC().Format(time.RFC3339Nano),
"status": status,
"partial": partial,
"incidents": inc.Items,
"counts": map[string]int{"total": inc.Total, "critical": inc.CriticalTotal, "warning": inc.WarningTotal, "info": inc.InfoTotal},
"aliases_used": aliases,
}
}