- fixed thread pool removal
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@@ -182,7 +182,6 @@ static void initialize(private_daemon_t *this)
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this->public.sender = sender_create();
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this->public.receiver = receiver_create();
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this->public.scheduler = scheduler_create();
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this->public.prime_pool = prime_pool_create(PRIME_PRE_COMPUTATION_LIMIT);
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this->public.thread_pool = thread_pool_create(NUMBER_OF_WORKING_THREADS);
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}
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@@ -207,10 +206,6 @@ static void destroy(private_daemon_t *this)
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{
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this->public.thread_pool->destroy(this->public.thread_pool);
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}
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if (this->public.prime_pool != NULL)
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{
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this->public.prime_pool->destroy(this->public.prime_pool);
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}
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if (this->public.job_queue != NULL)
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{
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this->public.job_queue->destroy(this->public.job_queue);
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@@ -26,7 +26,6 @@
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#include <threads/sender.h>
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#include <threads/receiver.h>
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#include <threads/scheduler.h>
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#include <threads/prime_pool.h>
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#include <threads/thread_pool.h>
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#include <network/socket.h>
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#include <sa/ike_sa_manager.h>
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@@ -151,11 +150,6 @@ struct daemon_t {
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*/
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thread_pool_t *thread_pool;
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/**
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* Low-priority thread which generates primes.
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*/
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prime_pool_t *prime_pool;
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/**
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* @brief Shut down the daemon.
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*
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