Use a connected UDP socket

This commit is contained in:
Martin Willi
2010-04-07 13:55:15 +02:00
committed by Martin Willi
parent 06308d9ede
commit 5d67259042
+18 -8
View File
@@ -124,19 +124,20 @@ static ha_sync_message_t *pull(private_ha_sync_socket_t *this)
ssize_t len;
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &oldstate);
len = recvfrom(this->fd, buf, sizeof(buf), 0,
this->remote->get_sockaddr(this->remote),
this->remote->get_sockaddr_len(this->remote));
len = recv(this->fd, buf, sizeof(buf), 0);
pthread_setcancelstate(oldstate, NULL);
if (len <= 0)
{
if (errno != EINTR)
switch (errno)
{
DBG1(DBG_CFG, "pulling HA sync message failed: %s",
strerror(errno));
sleep(1);
case ECONNREFUSED:
case EINTR:
continue;
default:
DBG1(DBG_CFG, "pulling HA sync message failed: %s",
strerror(errno));
sleep(1);
}
continue;
}
message = ha_sync_message_parse(chunk_create(buf, len));
if (message)
@@ -166,6 +167,15 @@ static bool open_socket(private_ha_sync_socket_t *this)
this->fd = -1;
return FALSE;
}
if (connect(this->fd, this->remote->get_sockaddr(this->remote),
*this->remote->get_sockaddr_len(this->remote)) == -1)
{
DBG1(DBG_CFG, "connecting HA sync socket failed: %s", strerror(errno));
close(this->fd);
this->fd = -1;
return FALSE;
}
return TRUE;
}