- updated doc
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@@ -1,7 +1,7 @@
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/**
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* @file worker.h
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* @file thread_pool.h
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*
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* @brief worker thread, gets jobs form job_queue
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* @brief Thread-pool with some threads processing the job_queue
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*
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*/
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@@ -28,21 +28,26 @@
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#include "types.h"
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/**
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* A thread_pool contains a pool of threads processing the job queue
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* @brief A thread_pool contains a pool of threads processing the job queue
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*
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* Current implementation uses as many threads as specified in constructor.
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* A more improved version would dynamically increase thread count if necessary...
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*/
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typedef struct thread_pool_s thread_pool_t;
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struct thread_pool_s {
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/**
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* Stops process after processing current job
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* @brief return currently active threads
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*
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* @param thread_pool thread_pool_t object
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* @param size [out] size of pool
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* @param size [out] actual size of pool
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* @return SUCCESS Thread flagged for termination
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*/
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status_t (*get_pool_size) (thread_pool_t *thread_pool, size_t *pool_size);
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/**
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* Destroy pool, blocks until threads cleanly terminated
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* @brief destroy pool
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*
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* sends cancellation request to all threads and AWAITS their termination.
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*
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* @param thread_pool thread_pool_t object
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* @return SUCCESS
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@@ -52,7 +57,7 @@ struct thread_pool_s {
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/**
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* @brief Create the thread pool using using pool_size of threads
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*
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*
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* @param pool_size desired pool size
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* @return NULL when no thread could be created
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* thread_pool when one ore more threads could be created
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